About: Paradise Corrupted   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bring Dark Pierce monsters The weak points on enemies are all inside them. This means that Bounce monsters will not be able to hit them. Also bring Dark monsters since Eden has an attack that will deal more damage to non-Dark monsters. Stack Null Warp Monsters The main hazard is Warps. Bring Null Warp monsters to freely move around and deal damage. Do Not Touch the Sensors The Eyeballs in this dungeon shoot a beam of light or sensors. If a monster touches the sensor, they will take 21000 damage. Either you clear the Eyeballs or avoid the sensors.

AttributesValues
rdfs:label
  • Paradise Corrupted
rdfs:comment
  • Bring Dark Pierce monsters The weak points on enemies are all inside them. This means that Bounce monsters will not be able to hit them. Also bring Dark monsters since Eden has an attack that will deal more damage to non-Dark monsters. Stack Null Warp Monsters The main hazard is Warps. Bring Null Warp monsters to freely move around and deal damage. Do Not Touch the Sensors The Eyeballs in this dungeon shoot a beam of light or sensors. If a monster touches the sensor, they will take 21000 damage. Either you clear the Eyeballs or avoid the sensors.
Level
  • 10(xsd:integer)
Minion
  • Light
Stamina
  • 60(xsd:integer)
Monster
  • 50(xsd:integer)
  • Eden
Difficulty
  • Colossal
Speed Clear
  • 34(xsd:integer)
Boss Element
  • Light
Boss Class
  • Demon
dbkwik:monster-str...iPageUsesTemplate
Title
  • Paradise Corrupted
Image
  • EdenBanner.png
Experience
  • 3700(xsd:integer)
abstract
  • Bring Dark Pierce monsters The weak points on enemies are all inside them. This means that Bounce monsters will not be able to hit them. Also bring Dark monsters since Eden has an attack that will deal more damage to non-Dark monsters. Stack Null Warp Monsters The main hazard is Warps. Bring Null Warp monsters to freely move around and deal damage. Do Not Touch the Sensors The Eyeballs in this dungeon shoot a beam of light or sensors. If a monster touches the sensor, they will take 21000 damage. Either you clear the Eyeballs or avoid the sensors.
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