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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Gnolls are a humanoid race renowned for their tremendous laziness, social codependency, and fierce savagery. Structuring themselves into packs, gnolls survive through raiding and pillaging, acquiring slaves who might facilitate their slothful lifestyles.

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  • Gnoll
  • Gnoll
  • Gnoll
  • Gnoll
  • Gnoll
  • Gnoll
  • Gnoll
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  • Gnolls are a humanoid race renowned for their tremendous laziness, social codependency, and fierce savagery. Structuring themselves into packs, gnolls survive through raiding and pillaging, acquiring slaves who might facilitate their slothful lifestyles.
  • A gnoll was a species of Troll. They are believed to be made of dirt instead of stone, and gather things to compost or carry in a heap on their backs.
  • Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
  • Race: goblinoid Alignment: chaotic evil Armor class: 17 Hit points: 11 Attack bonus: +3 Damage: d8 +2 (battleaxe) Hit dice (level): 2 Challenge rating: 1 Size: medium Trained skills:(‡) listen (3), spot (3) Feats: armor proficiency (medium), power attack, shield proficiency, weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple)
  • Gnolls are hyena-like humanoids that gather in loose bands. The hunt at night, preferring intelligent prey because they scream more.
  • Gnoll is a player character race in 4th edition Dungeons & Dragons.[MM:277][Dr367:47]
  • Gnolls have Hyenalike heads, and their long limbs possess lean strength. Gnolls are covered in course yellow or reddish-brown fur, and their feet and legs are structured more like a hyena's hind legs then a humanoids. Despite the somewhat awkward appearance of their legs and feet, gnolls walk as bipeds and are as agile and speedy as a normal human. The wild gnolls who prey upon civilized races use patchwork armor and rusted weapons that they've stolen from past kills. Tribes that have found some level of personal honor favor hide or leather armor similar to the Barbarian tribes of humans.
  • Gnoll to najlepsza bestia w grze typu 'tank', używany głównie przez Rycerzy choć także przez postaci dystansowe. W zjednoczeniu podnosi ona Szanse bloku, Obronę bloku oraz atak fizyczny: * Poziom 5: +5%/+120/+98 * Poziom 10: +10%/+240/+161 * Poziom 15: +15%/+360/+224
  • Gnolls are large creatures that closely resemble humanoid hyenas. They are found throughout the Sword Coast and Amn, most notably in the south-western regions of the sword coast, as that is the location of the Gnoll Stronghold. They attack with Halberds and usually drop minor gems or some Gold Pieces.
  • Gnoll is a type of monster in ADOM. Half man half hyena, gnolls are quite common Ancardian monsters that are one of the tougher opponents in the early game (though that's still not saying much). They are able to throw a battle axe as a ranged attack, though gnolls only have one axe each. Gnolls can be found in lesser vaults and tension rooms of quite low danger level.
  • Gnolls are a humanoid race that most closely resemble hyenas that dwell in Droaam and the Shadow Marches as well as inhabiting parts of the Demon Wastes and are known for their savage culture and warlike ways. The largest community of gnolls is the Znir Pact of Droaam.
  • Gnolls zijn een van de jongere rassen van Lordaeron. Inheemse om zowel de Alterac Mountains en de Redridge gebied ver naar het zuiden, deze hyena-achtige mensachtigen zijn zeer agressief en zijn vaak gevonden ruzie onderling. Hoewel relatief intelligente vergelijking met de meestebeesten, ze zijn niet erg helder door menselijke normen. Zij zijn bekend met elkaar te manipuleren in de ruzies over belachelijke dingen als "wiens schaduw groter is". Het is al vaak gesteld dat de gnolls zou nogal een angstaanjagende ras worden, als ze ooit gestopt met scheuren elkaarom stukken lang genoeg om zich te organiseren in een leger. Categorie:Gnolls Categorie:Rassen Categorie:Monster Guide Categorie:Manual of Monsters Categorie:Warcraft: The Roleplaying Game
  • Gnolls hail from the white sands of Najari Desert. What they lack in wit, and civil behavior, they make up for in strength and agility. Gnolls were generally feared and hated by the other races on the planet, until gradually they were accepted into modern society about 245 years ago. They developed their first written language nearly 2,000 years ago. When you encounter a Gnoll in battle you better be very strong, or smart; just remember, don’t try to run.
  • Gnolls are humanoid hyenas. Like their animal counterparts, they are not prone to risk their lives in direct attacks. Rather, they prey upon the remains of cities layed to waste by more powerful forces. They are known to follow travellers for days without attacking them, only to seize upon the right moment to set an ambush or trap. * Gnoll * Gnoll Thief * Gnoll Rogue * Gnoll Trapper * Gnoll Assassin
  • Gnolls are around 190 cm tall. Gnolls are hyena-like and survives by a combination of hunting and raiding. Even though the Gnolls are very primitive, they have mastered the use of simple tools and weapons. They often use clubs with jagged spikes on the head of the club. But if they get their hands on more effective weapons from the victims, they will use that instead. They always hunt in packs and are usually led by a leader.
  • Gnolls originally came from the Dungeons & Dragons game, which resemble a humanoid Hyena
  • Gnolls are a race of scavenging jackal like people. they are nocturnal by nature. Gnolls have clawed fingers and fur all over their bodies. Often, they join armies or mercenary companies due to their warlike nature. gnolls are reputed to be a race created from goblins by the graygem. packs are ten to twenty in number and usully led by the alpha male. the pack usully has two males for every female. Gnolls fought on the side of the dark queen during the war of the lance.
  • Les gnolls sont des humanoïdes malfaisants à tête de hyène qui vivent en tribus plus ou moins organisées. La fourrure des gnolls est tachetée et va du roux terne au jaune sale. Carnivores chassant de nuit, ils préfèrent traquer les créatures intelligentes, car ces dernières crient davantage quand elles sentent leur fin proche. Un gnoll fait 2,25 mètres de haut et pèse environ 150 kg.
  • The Gnoll is an enemy from Final Fantasy IX. It can be found on the Conde Petie Mountain Path. It often uses Vanish.
  • Gnolls are a humanoid race that most closely resemble hyenas that dwell in the eastern parts of Faerûn and are known for their savage culture and warlike ways.
  • Gnolls will feature some of the most fearsome and toughest enemies you will encounter in the Forgotten Realms. Gnolls are nomadic, demon-worshipping, feral, and hyena-like humanoids who rarely stay in one place for long. When gnolls attack and pillage a settlement, they raid in rapacious packs capturing slaves and leaving nothing behind except razed buildings and gnawed corpses. Similar to other races of humanoids, gnolls fight among themselves for dominance. Some packs are even willing to become mercenaries or bodyguards for anyone – for the right price.
  • Gnolls will attack with the advantage of numbers. They are intelligent enough to use tactics as a horde, using their physical strength to knock down their opponents. They show little discipline as a rabid bunch unless they are led by a capable (and strong) leader. Like hyenas, they are cowardly in that they will attack using ambushes and flanking manouevers; fighting gnolls in the darkness, or on their terrain, is incredibly dangerous.
  • Gnolls are one of the younger races of Lordaeron. Indigenous to both the Alterac Mountains and the Redridge Range far to the south, these hyena-like humanoids are extremely aggressive and are often found quarreling amongst themselves. Though relatively intelligent compared to most beasts, they are not very bright by human standards. Gnolls are known for their habits as raiding marauders or hired soldiers. Though they have average intelligence, they are easily duped by promises of food or treasure.
  • Gnoll es una de las jóvenes razas de Lordaeron, indígenas en las Montañas de Alterac y Montañas Crestagrana lejos al sur. Estos humanoides -parecidos a hienas- son extremadamente agresivos y a menudo pelean entre ellos mismos. Aunque son relativamente inteligentes comparados a otras bestias, no son brillantes frente a los humanos. Se sabe que se han peleado por ridículas cosas como "de quién es la sombra más grande". Se ha afirmado a menudo, que los gnolls podrían haber sido una terrible raza.
  • A Gnollok Lordaeron egyik fiatal faja. Az Alterak-Hegységben (Aterac Mountains) és a VörösGerinc Hágóban (Redridge Range) nagyon gyakoriak a Gnollok. Hiénaszerű humanoid lények, és valószínűleg egy Hiéna Őstől is származhatnak. Emellett rendkívülien aggresszívak, még saját fajtáik között is. Igazság szerint a többi bestiális lényhez képest rendkívülien intelligensek, agyuk nem igazán éri el az emberi szintet. Olyan értelmetlen harcokba motiválják egymást, mint a "Kinek nagyobb az árnyéka". Habár, sok faj úgy gondolja, ha a Gnollok intelligensebbek lennének, és egy hatalmas egyveleggé állnának, akár egész kontinenseket meghódíthatnának, veszedelmesek lennének, csupán annyi kellene, hogy nem munkálkodnának egymás széttépésén.
  • A Gnoll is a type of monster introduced in SLASH'EM. They have relatively damaging attacks and are generated with weapons. Gnolls are always generated hidden, so if you are able to detect them through telepathy it may be wise to avoid them completely. Higher level gnolls can be generated with dragon scale mail, but all gnolls are too large to wear body armor. None are considered a valid polymorphable form.
  • Often viewed as the "black sheep" of the normal rare pets, the Gnoll is a speciality pet best designed for characters that use a shield. This makes the Gnoll most effective on a Knight. Occasionally a Battle Summoner with a Dirk and Shield can also properly utilize the Gnoll. Kahunas and/or Soul Breeders that opt for a 1 handed weapon and a shield can also benefit from the Gnoll, but most people who make a Kahuna and/or Soul Breeder use 2 handed weapons. The Battle Summoner's ability to revert to a 2 handed staff for Magical Attack often leaves the Knight as the only class that can properly utilize it. Even still, some Knights prefer to just use some other pet and take the Gnoll potion instead of the actual pet.
  • Les Gnolls sont des créatures extrêmement violentes. Ils sont connus pour engager des combats pour des arguments tels que savoir celui qui a l'ombre la plus longue. Beaucoup se demandent comment font ces créatures pour vivre assez longtemps pour pouvoir se multiplier. Ils se réunissent en grands groupes seulement quand vient l'opportunité d'une grande bataille ou d'un pillage. Ils sont très vicieux, et se proposent souvent comme mercenaires, car ils peuvent aller dans tous les endroits où peut se dérouler un bon combat. Certains pensent que si les Gnolls mettaient de côté leurs différences assez longtemps pour s'organiser dans un grand groupe, ils pourraient faire une formidable armée. Même si la plupart utilisent des armes de mêlée ou de distance, certains utilisent de la magie chamanique
  • Hit Dice: 2d8+2 (11 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 15 (+1 natural, +2 leather armor, +2 heavy steel shield), touch 10, flat-footed 15 Base Attack/Grapple: +1/+3 Attack: Battleaxe +3 melee (1d8+2/x3) or shortbow +1 ranged (1d6/x3) Full Attack: Battleaxe +3 melee (1d8+2/x3) or shortbow +1 ranged (1d6/x3) Space/Reach: 5 ft./5 ft. Special Attacks: - Special Qualities: Darkvision 60 ft. Saves: Fort +4, Ref +0, Will +0 Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 8 Skills: Listen +2, Spot +3 Feats: Power Attack Environment: Warm plains Challenge Rating: Treasure: Standard
  • Gnolle to duże, hienowate humanoidy, których luźno zorganizowane bandy są postrachem wielu światów a Materialu. Ciała gnolli są z grubsza humanoidalne - poruszają się w postawie wyprostowanej a ich dłonie posiadają palce z przeciwstawnym kciukiem i są równie zręczne jak ludzkie. Mają szarozieloną, pokrytą futrem skórę, ciemniejszą przy hienim pysku i żółtawą lub rdzawą grzywę włosów. Najczęściej przesiąknięte są smrodem surowego mięsa i padliny. W walce gnolle usiłują wykorzystać przewagę liczebną, atakując bezładnie całym stadem. Jeśli grupą dowodzi flind albo bystrzejszy i potężniejszy gnoll-przywódca, jej działania stają się bardziej zdyscyplinowane i zorganizowane. Potrafią wtedy wciągać przeciwnika w pułapkę, atakować z flanki a nawet przeprowadzić zorganizowany odwrót. Walczą zazwycz
  • Gnolls are a humanoid race that most closely resemble hyenas. Standing up to 7 1/2 feet in height, with the females being significantly shorter, gnolls cut an impressive visage. Their skin is a greenish-gray, and their furry hide is marked with brown spots and a dirty yellow to reddish-gray mane. Nocturnal by nature, gnolls are not picky about what they eat—or whether it's been cooked or not. They are strong and tough, however they are lacking in force of personality and intelligence.
sameAs
Leader
  • Varies, Gnawbone , Ro'Bark , Snagglespear , Yowler , Hogger , Gnarlhide , Lieutenant Fangore
Level
  • 2(xsd:integer)
  • 18(xsd:integer)
  • 24(xsd:integer)
  • 30(xsd:integer)
Strength
  • 9(xsd:integer)
  • 12(xsd:integer)
Alignment
subraces
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  • Ninguna
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dbkwik:resource/e18WrJ_-r3hD2wD2KIWQFQ==
  • Ninguna
dcterms:subject
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