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| - 紫の弾幕結界に比べると見た目は派手だが内容は見劣りする。
まぁ所詮人間だし。
Compared to Yukari's original version, it looks more flashy but less difficult.
Well, she's only a human after all.
- この上なく直球勝負。
素直にも程がある。
It doesn't get easier than this.
No matter how honest you are, there are limits to what you can do.
- というか、霊夢は相手を見てないね。
適当に撃っているだけだ。子供の喧嘩だ。
Even worse, she must be not looking at her opponent.
She's just shooting like she feels like. It's like a child's fighting.
- 結界を利用しないと避けられない攻撃。
これって、結界を張らなきゃ避け様がないのに……。
A spell card that you can't dodge without using a border.
It absolutely can't be evaded if border isn't there...
- プレイ中は御札の動きなんて見てられない。
霊夢は誰に対して美しい御札の動きを見せようとしているのか。
You can't really watch how these amulets are moving while playing.
Who the hell does she want to show these beautiful pattern to?
- 霊夢も楽してるような。
御札は勝手に相手を追っているし。
It looks like Reimu's having fun with this one, too.
The charms are chasing after her enemy on their own.
- 霊夢が見ている世界はプレイヤーとは異なる。
むしろ、プレイヤーが霊夢時空に封印されている感じ。
The world as Reimu sees it is quite different from your perspective.
It feels like the player has been sealed in the Reimu dimension.
- 弾幕自体はまっすぐ飛んでいるが、結界がそれを歪める。
頭で二つの結界の間を補完すれば、非常に簡単なカードだったり。。
The bullets fall straight down, but the border turns them aside.
If you think about the space between the two borders, this becomes a very easy spell card.
- プレイヤー側の同名のスペルカードと大きく異なる技の一つ。
次第に寄って来る嫌らしい御札に注意。。
This is one of the spell cards that doesn't look a lot like when the player uses it.
Watch out for the amulets slowly falling towards you.
- 何処が瞬なのか、というのは気にしない。
霊夢は真直ぐ飛んでいるだけなのだが、完全包囲されている。
Don't mind about which part of this spell is 瞬 .
She's only flying straight, but you're completely surrounded.
- 発散の終焉には、寂が訪れる。
霊夢の寂は何度も訪れる。困ったものだ。
Desolation comes after venting.
Reimu's desolation comes repeatedly, too bad for her.
- プレイヤー側の同名のスペルカードと大きく異なる技の一つ。
まるで意思を持ったかのような御札の動きは、まるで夢の様に。
This is another spell card that doesn't look much like when the player uses it.
The charms move like they have minds of their own; it's like something from a dream.
- 人間は目の情報に頼りすぎる。
霊夢の結界は常識が邪魔をする。非常識な巫女さん。
Humans rely too much on what they see.
Reimu's borders defy common sense. What an odd shrine maiden.
- もはや何が起こっているのか良く判らない。
よく見ると背景も裏返っているんですよ。結界は。
It's hardly possible to tell what's going on there.
If you look closer, you'll notice that backgrounds are reversed between borders, too.
- この上なく直球勝負。
時間と共に数が増えるので、案外ミスしやすい。
It doesn't get easier than this.
She shoots more bullets as time passes by, so it's easy to die by accident.
- 何だが、霊夢が術に嵌って身動きできなくなってる様にもみえる。
というか、縛るというより瞬殺しているのでは?
It kind of looks like Reimu's caught in her own trap.
Anyway, isn't this more of an instant death than sealing?
- 結界は意識の力。
弾幕自体はまっすぐ飛んでいる。騙されるな。
Borders are created from will power.
The bullets themselves fall straight down. Don't be fooled.
- 呪いのかかったお札で行動を封じる術。
Exorcising arts that seals the opponent with enchanted amulets.
- というかイカみたい(ボソ)
Well, it looks like squids. *cough*
- 結界を利用しないと避けられない攻撃。
相手の力を逆に利用するのだ。
A spell card that you can't dodge without using a border.
It turns one's power against them.
- 霊夢の姿を追って近づいても、霊夢は遠ざかるばかり。
こんな経験はありませんか? これが二重結界の力。
Have you ever experienced something like however you try to approach to Reimu, she goes more further?
That's what Duplex Border does.
- 比較的簡単の様に見えて、事故死しやすい。
遅い弾と、速い弾の組み合わせが瞬。
While it looks somewhat easy, you'll tend to have accidents.
Combination of slow shots and fast shots are what I'd call 瞬 .
- 呪いのかかったお札で行動を封じる術。
これでミスるとアイテム回収が危険。ボムで応戦だ(駄目駄目)
An attack that freezes the opponent using enchanted amulets.
If you die, getting your items will be a pain. Counterattack with your bombs.
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