Attributes | Values |
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rdf:type
| |
rdfs:label
| - Dworc Fleshhunter
- Dworc Fleshhunter
- Dworc Fleshhunter
|
rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
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walksaround
| |
strongagainst
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implemented
| |
Behavior
| - Dworc Fleshhunters run when in dark red health.
- Dworc Fleshhunters run when in dark red health.
|
weakagainst
| |
creatureclass
| - Humanoids
- Hybrids
- Hybrids
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bestiaryclass
| |
senseinvis
| |
paraimmune
| |
fireDmgMod
| |
convince
| |
deathDmgMod
| |
iceDmgMod
| |
immuneto
| |
behaviour
| - Dworc Fleshhunters run when in dark red health.
|
walksthrough
| |
Summon
| |
actualname
| |
hpDrainDmgMod
| |
holyDmgMod
| |
energyDmgMod
| |
physicalDmgMod
| |
MaxDmg
| |
earthDmgMod
| |
pushable
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bestiarylevel
| |
isboss
| |
bestiarytext
| - The most common members of the orcish subspecies known as dworcs are known as Dworc Fleshhunters. The name is referring to the cannibalistic habits of this disgusting race. Dworc Fleshhunters serve as scouts, and in battles they form the shock troops of the dworcish tribes. With long lance-like weapons, they try to slow down their enemies while other dworcs attack from a safe distance. Like all dworcs, the constant exposure to poison has made them immune to all toxic effects, and like all dworcs they like to apply some sort of poison on their weaponry. Without their allies their fighting abilities to delay and to distract their enemy becomes almost worthless, and so they pose only a little threat to a seasoned fighter.
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bestiaryname
| |
drownDmgMod
| |
illusionable
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Loot
| |
primarytype
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dbkwik:es.tibia/pr...iPageUsesTemplate
| |
dbkwik:sv.tibia/pr...iPageUsesTemplate
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dbkwik:tibia/prope...iPageUsesTemplate
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Article
| |
Speed
| |
Armor
| |
Name
| - Dworc Fleshhunter
- Dworc Fleshhunter
- Dworc Fleshhunter
|
Abilities
| - Melee Poisons you 1 hp/turn, Throwing Knives
- Melee Poisons you 1 hp/turn, Throwing Knives
- Melee Poisons you 1 hp/turn, Throwing Knives
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usedelements
| |
Exp
| |
History
| |
Ratio
| - 0(xsd:integer)
- 412(xsd:integer)
|
plural
| |
Notes
| - If you fall in a trap, you may take alot of damage from these Dworcs. A plate set is enough to armor block his melee and knives.
- If you fall in a trap, you may take alot of damage from these as well as the other creatures that fall down. A plate set should be enough to armor block its attacks.
- If you fall in a trap, you may take alot of damage from these as well as the other creatures that fall down. A plate set should be enough to armor block its attacks.
|
Sounds
| - "Grow truk grrrrr."; "Brak brrretz!"; "Prek tars, dekklep zurk.".
- "Grow truk grrrrr."; "Brak brrretz!"; "Prek tars, dekklep zurk.".
|
HP
| |
Location
| - South of Port Hope on ground level and underground.
- South of Port Hope on ground level and underground.
- South of Port Hope ground level and under the ground.
|
Strategy
| - You may want to kill them before going for the Dworc Voodoomasters if you think they will block your way.
- You may want to kill them before going for the Dworc Voodoomasters as they might block your way.
- You may want to kill them before going for the Dworc Voodoomasters as they might block your way.
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abstract
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
is droppedBy
of | |