About: Donut Plains 1   Sponge Permalink

An Entity of Type : dbkwik:resource/EtKgJLScM0umn9YXmkl0gg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Donut Plains 1 is the first level in Donut Plains. It is accessed by completing Iggy's Castle. This level is the first level in the game to have two different exits due to the red dot for this level and it introduces Super Koopas and Cape Feathers. The normal exit heads northwest to Donut Plains 2. The other exit heads north to Donut Secret 1.

AttributesValues
rdf:type
rdfs:label
  • Donut Plains 1
rdfs:comment
  • Donut Plains 1 is the first level in Donut Plains. It is accessed by completing Iggy's Castle. This level is the first level in the game to have two different exits due to the red dot for this level and it introduces Super Koopas and Cape Feathers. The normal exit heads northwest to Donut Plains 2. The other exit heads north to Donut Secret 1.
  • Donut Plains 1 is a course that can be found in Super Mario Kart, Mario Kart: Super Circuit and Mario Kart DS.
  • This is the second course of the Mushroom Cup in Super Mario Kart. It is a round track with a bridge after the first turn. There is also a shortcut after the second turn. The track contains a section of bumpy road that slows karts down. There is actually a pond that you can fall into and the grass barely slows you down. This track returns in Mario Kart Super Circuit as the 2nd track in the Extra Mushroom Cup, it also returns in Mario Kart DS as the first course in the Banana Cup. Mission 2-3 takes place here. Donkey Kong has to drive through 5 gates in order. The course belongs to Dry Bones in the Dry Bomber in this game.
  • Donut Plains 1 is the first level in Donut Plains and the first level where Mario encounters the Feather powerup. Preceded by Iggy's Castle and proceeded by Donut Plains 2. This is the first level in Super Mario World to feature a secret exit. It is encouraged to complete the Green Switch Palace to allow easy access to the secret exit, it can however be reached with a cape and/or Yoshi Jump. In the case of a Yoshi Jump the screen will not scroll so you will have to find the key blind.
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  • x
dbkwik:mariokart/p...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
Series
Name
  • Donut Plains 1
App
  • Super Mario Kart
  • Mario Kart DS
Type
  • Location
Caption
  • Donut Plains 1 as it appears in Super Mario Kart
  • The course in Super Mario Kart.
FirstApp
  • Super Mario Kart
next-retro
prev-retro
game-retro
  • Mario Kart DS
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prevtrack
Song
cups
Class
  • E
firstgame
  • Super Mario Kart
Creator
abstract
  • Donut Plains 1 is the first level in Donut Plains. It is accessed by completing Iggy's Castle. This level is the first level in the game to have two different exits due to the red dot for this level and it introduces Super Koopas and Cape Feathers. The normal exit heads northwest to Donut Plains 2. The other exit heads north to Donut Secret 1.
  • Donut Plains 1 is a course that can be found in Super Mario Kart, Mario Kart: Super Circuit and Mario Kart DS.
  • This is the second course of the Mushroom Cup in Super Mario Kart. It is a round track with a bridge after the first turn. There is also a shortcut after the second turn. The track contains a section of bumpy road that slows karts down. There is actually a pond that you can fall into and the grass barely slows you down. This track returns in Mario Kart Super Circuit as the 2nd track in the Extra Mushroom Cup, it also returns in Mario Kart DS as the first course in the Banana Cup. Mission 2-3 takes place here. Donkey Kong has to drive through 5 gates in order. The course belongs to Dry Bones in the Dry Bomber in this game.
  • Donut Plains 1 is the first level in Donut Plains and the first level where Mario encounters the Feather powerup. Preceded by Iggy's Castle and proceeded by Donut Plains 2. This is the first level in Super Mario World to feature a secret exit. It is encouraged to complete the Green Switch Palace to allow easy access to the secret exit, it can however be reached with a cape and/or Yoshi Jump. In the case of a Yoshi Jump the screen will not scroll so you will have to find the key blind.
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is prevtrack of
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