About: Ghoul (Fallout Tactics)   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ghouls or necrotic post-humans are decrepit, rotting, zombie-like mutants. They are victims of heavy radiation poisoning which results in their skin decaying and, paradoxically, greatly extends their individual lifetime. They are found throughout post-War America, including the Midwest in 2197.

AttributesValues
rdf:type
rdfs:label
  • Ghoul (Fallout Tactics)
rdfs:comment
  • Ghouls or necrotic post-humans are decrepit, rotting, zombie-like mutants. They are victims of heavy radiation poisoning which results in their skin decaying and, paradoxically, greatly extends their individual lifetime. They are found throughout post-War America, including the Midwest in 2197.
dcterms:subject
dbkwik:fallout/pro...iPageUsesTemplate
Article
  • Ghoul
Name
  • Ghoul
AP
  • 7(xsd:integer)
  • 8(xsd:integer)
dt emp
  • 0(xsd:integer)
dr energy
  • 0(xsd:integer)
dt energy
  • 0(xsd:integer)
dt elec
  • 0(xsd:integer)
dt normal
  • 0(xsd:integer)
dr normal
  • 0(xsd:integer)
dr elec
  • 0(xsd:integer)
dr gas
  • 0(xsd:integer)
melee damage
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 3(xsd:integer)
dt expl
  • 0(xsd:integer)
dr emp
  • 0(xsd:integer)
dt fire
  • 0(xsd:integer)
crit chance
  • 5(xsd:integer)
  • 6(xsd:integer)
  • 7(xsd:integer)
dr fire
  • 0(xsd:integer)
healing rate
  • 1(xsd:integer)
  • 2(xsd:integer)
dr expl
  • 0(xsd:integer)
dt gas
  • 0(xsd:integer)
Ability
  • Poison Resist. 30%
  • Poison Resist. 40%
  • Poison Resist. 45%
  • Poison Resist. 50%
  • Radiation Resist. 48%
  • Radiation Resist. 52%
  • Radiation Resist. 54%
  • Radiation Resist. 56%
Sequence
  • 10(xsd:integer)
  • 14(xsd:integer)
  • 16(xsd:integer)
  • 18(xsd:integer)
Items
  • *Axe handle *Stimpak
  • *Colt 45 *.45 cal ammo x 12 *Stimpak x 3
  • *Colt 45 *Shiv *.45 cal ammo x 12 *Healing powder
  • *Dynamite spear x 3
  • *FN FAL *7.62mm ammo x 200 *Stimpak x 2
  • *Hunting rifle *7.62mm ammo x 10 *Stimpak
  • *Iron pipe *Healing powder
  • *UZI *9mm ball x 25 *Healing powderx 2
  • *Beretta 470 Silverhawk *12 gauge shells x 6 *Stimpak
  • *Incendiary grenade x 3 *Broken bottle *Healing powder
options
  • nointro
XP
  • 10(xsd:integer)
AC
  • 4(xsd:integer)
  • 5(xsd:integer)
  • 6(xsd:integer)
section
  • Background
HP
  • 22(xsd:integer)
  • 26(xsd:integer)
  • 28(xsd:integer)
  • 29(xsd:integer)
  • 30(xsd:integer)
  • 34(xsd:integer)
Image desc
  • Fallout Tactics ghoul concept art
Location
abstract
  • Ghouls or necrotic post-humans are decrepit, rotting, zombie-like mutants. They are victims of heavy radiation poisoning which results in their skin decaying and, paradoxically, greatly extends their individual lifetime. They are found throughout post-War America, including the Midwest in 2197.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software