Melzar's Maze is a building in southern Asgarnia. It is accessed during the Dragon Slayer quest. A Maze key is required to be able to enter.
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- Melzar's Maze
- Melzar's Maze
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| - Melzar's Maze is a building in southern Asgarnia. It is accessed during the Dragon Slayer quest. A Maze key is required to be able to enter.
- Melzarin sokkelo sijaitsee Faladorista etelään, luoteseen Rimmingtonista. Sokkelossa on kolme kerrosta sekä kellari. Sokkelon suorittamisesta saa kolmannen osan kartasta, jota käytetään Dragon Slayer-tehtävässä Crandorille matkustamiseen. Sokkeloon pääsemiseen tarvitaan Maze keyn. Tiedosto:Maze key.png Pelaaja voi tulla sokkeloon vielä tehtävän jälkeenkin. Sokkelossa pelaajan pitää tappaa joka huoneessa hirviöitä, kunnes saat niiltä avaimen, millä voit avata yhden huoneen ovista.
- Melzar's maze is het huis van Melzar the Mad ( Melzar de Gek ). Melzar the Mad heeft dit labyrint ( maze ) in bezit om necro-magie te oefenen. Hij maakte hier: Zombie rats, Ghost, Zombies, Skeletons en één Lesser Demon. Hij heeft ook een deel van een kaart die nodig is in de quest: Dragon Slayer. Deze kaart is nodig om naar crandor te kunnen komen. Om in het labyrinth te komen heb je en Maze key nodig ( labyrinth sleutel )
- Once inside the building, players must go through mazes on each floor and in the basement. However, to proceed to the next floor, players must kill the creature that is holding the key to one of the many doors on the floor. Only one door leads players to the next floor; the rest will send them back to the first floor. Once a key is used with a door, it will disappear. Because of this, it is recommended that players carry two of each key, so that if they make a mistake, they can go back through the door, get another key, and go into the correct door.
- To enter the building, players must obtain the maze key from the guildmaster of the Champions' Guild during Dragon Slayer. The key can alternatively be obtained from the shop in the Legends' Guild . Once inside the building, players must go through mazes on each floor and in the basement. However, to proceed to the next floor, players must kill the creature that is holding the key to one of the many doors on the floor.
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Location
| - Melzar's Maze
- Melzar's Maze
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abstract
| - Melzar's Maze is a building in southern Asgarnia. It is accessed during the Dragon Slayer quest. A Maze key is required to be able to enter.
- Melzarin sokkelo sijaitsee Faladorista etelään, luoteseen Rimmingtonista. Sokkelossa on kolme kerrosta sekä kellari. Sokkelon suorittamisesta saa kolmannen osan kartasta, jota käytetään Dragon Slayer-tehtävässä Crandorille matkustamiseen. Sokkeloon pääsemiseen tarvitaan Maze keyn. Tiedosto:Maze key.png Pelaaja voi tulla sokkeloon vielä tehtävän jälkeenkin. Sokkelossa pelaajan pitää tappaa joka huoneessa hirviöitä, kunnes saat niiltä avaimen, millä voit avata yhden huoneen ovista.
- Melzar's maze is het huis van Melzar the Mad ( Melzar de Gek ). Melzar the Mad heeft dit labyrint ( maze ) in bezit om necro-magie te oefenen. Hij maakte hier: Zombie rats, Ghost, Zombies, Skeletons en één Lesser Demon. Hij heeft ook een deel van een kaart die nodig is in de quest: Dragon Slayer. Deze kaart is nodig om naar crandor te kunnen komen. Om in het labyrinth te komen heb je en Maze key nodig ( labyrinth sleutel )
- To enter the building, players must obtain the maze key from the guildmaster of the Champions' Guild during Dragon Slayer. The key can alternatively be obtained from the shop in the Legends' Guild . Once inside the building, players must go through mazes on each floor and in the basement. However, to proceed to the next floor, players must kill the creature that is holding the key to one of the many doors on the floor. Only one door leads players to the next floor; the rest will send them back to the first floor. When a key is used with a door, it will disappear. Because of this, it is recommended that players carry two of each key, so that if they make a mistake, they can go back through the door, get another key, and go into the correct door.
- Once inside the building, players must go through mazes on each floor and in the basement. However, to proceed to the next floor, players must kill the creature that is holding the key to one of the many doors on the floor. Only one door leads players to the next floor; the rest will send them back to the first floor. Once a key is used with a door, it will disappear. Because of this, it is recommended that players carry two of each key, so that if they make a mistake, they can go back through the door, get another key, and go into the correct door.
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