About: Beast Ganon   Sponge Permalink

An Entity of Type : dbkwik:resource/2xF6_C9EfsnylDxc4-rRMA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ganondorf turns into Ganon, a gigantic beast resembling a fearsome boar, then stomps. If caught in the transformation hitbox, the opponent receives 10% damage and gets buried. The stomp does little damage, but it stuns the opponent, even if they're in midair. Ganon then does a dash across the stage that does 47% damage. The move, if the dash hits, is in nearly every situation a One-Hit KO, even on multiple characters. Soon after transforming, Ganondorf returns to his normal form, and appears back at the spot in which he used it. The player can't self-destruct with this move, unless he/she was doomed to die before using it (i.e. if Ganondorf uses this move on a falling block, even if it has not begun to fall yet). If the player uses this move, they should try to be at the boundary line of t

AttributesValues
rdf:type
rdfs:label
  • Beast Ganon
  • Beast Ganon
rdfs:comment
  • Ganondorf's Final Smash in SSBB. Hij verandert in een stierachtige demon en rent in een recht lijn door het veld, iedereen lancerend die tegen hem aankomt. Daarna verschijnt hij weer op de plaats waar de Final Smash werd geactiveerd. Categorie:Final Smash
  • Ganondorf turns into Ganon, a gigantic beast resembling a fearsome boar, then stomps. If caught in the transformation hitbox, the opponent receives 10% damage and gets buried. The stomp does little damage, but it stuns the opponent, even if they're in midair. Ganon then does a dash across the stage that does 47% damage. The move, if the dash hits, is in nearly every situation a One-Hit KO, even on multiple characters. Soon after transforming, Ganondorf returns to his normal form, and appears back at the spot in which he used it. The player can't self-destruct with this move, unless he/she was doomed to die before using it (i.e. if Ganondorf uses this move on a falling block, even if it has not begun to fall yet). If the player uses this move, they should try to be at the boundary line of t
  • Beast Ganon is Ganondorf's Final Smash. Ganondorf turns into his beast/boar form from The Legend of Zelda: Twilight Princess, then stomps. If caught in the transformation hitbox, the opponent receives 10% damage and gets buried. The stomp does little damage, but it stuns the opponent, even if they're in midair. Beast Ganon then does a dash across the stage that does 47% damage. The move, if the dash hits, is in nearly every situation a One-Hit KO, but if he hits all three opponents at once, only one who is heavy will not be KO'd. Soon after transforming, Ganondorf returns to his normal form, and appears back at the spot in which he used it. The player can't self-destruct with this move, unless you were doomed to die before using it (i.e. if Ganondorf uses this move on a falling block, even
dcterms:subject
dbkwik:supersmashb...iPageUsesTemplate
dbkwik:wii/property/wikiPageUsesTemplate
Type
  • Directional
User
  • Ganondorf
Effect
  • Beast Ganon tears sideways across the stage, does 10% on transformation and 47% on dash
Size
  • 200(xsd:integer)
abstract
  • Ganondorf turns into Ganon, a gigantic beast resembling a fearsome boar, then stomps. If caught in the transformation hitbox, the opponent receives 10% damage and gets buried. The stomp does little damage, but it stuns the opponent, even if they're in midair. Ganon then does a dash across the stage that does 47% damage. The move, if the dash hits, is in nearly every situation a One-Hit KO, even on multiple characters. Soon after transforming, Ganondorf returns to his normal form, and appears back at the spot in which he used it. The player can't self-destruct with this move, unless he/she was doomed to die before using it (i.e. if Ganondorf uses this move on a falling block, even if it has not begun to fall yet). If the player uses this move, they should try to be at the boundary line of the screen. If he/she starts in the middle, opponents can get behind the player, and they will avoid being hit.
  • Beast Ganon is Ganondorf's Final Smash. Ganondorf turns into his beast/boar form from The Legend of Zelda: Twilight Princess, then stomps. If caught in the transformation hitbox, the opponent receives 10% damage and gets buried. The stomp does little damage, but it stuns the opponent, even if they're in midair. Beast Ganon then does a dash across the stage that does 47% damage. The move, if the dash hits, is in nearly every situation a One-Hit KO, but if he hits all three opponents at once, only one who is heavy will not be KO'd. Soon after transforming, Ganondorf returns to his normal form, and appears back at the spot in which he used it. The player can't self-destruct with this move, unless you were doomed to die before using it (i.e. if Ganondorf uses this move on a falling block, even if it has not begun to fall yet). If the player uses this move, they should try to be at the boundary line of the screen. If you start in the middle, opponents can get behind the player, and they will not be hit.
  • Ganondorf's Final Smash in SSBB. Hij verandert in een stierachtige demon en rent in een recht lijn door het veld, iedereen lancerend die tegen hem aankomt. Daarna verschijnt hij weer op de plaats waar de Final Smash werd geactiveerd. Categorie:Final Smash
is finalsmash of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software