A god staff had to be obtained from the Chamber guardian before this spell could be cast. When activated, the message "You feel charged with magic power" appeared in the chat box. When the spell expired, the message "Your magical charge fades away" appeared. This spell could not be recast whilst the charge was in effect. A god cape had to be worn for Charge's effect to work. It was possible to gain an extra 10,800 experience per hour while also casting other spells. Charge cost coins per cast.
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| - A god staff had to be obtained from the Chamber guardian before this spell could be cast. When activated, the message "You feel charged with magic power" appeared in the chat box. When the spell expired, the message "Your magical charge fades away" appeared. This spell could not be recast whilst the charge was in effect. A god cape had to be worn for Charge's effect to work. It was possible to gain an extra 10,800 experience per hour while also casting other spells. Charge cost coins per cast.
- Note: Arena spells were commonly called God spells, which they were. But the God spells also entail the Storm of Armadyl, which was not affected by casting the Charge spell. To be able to use Charge, you had to first talk to Chamber guardian and receive a god staff, even if you already learned Claws of Guthix using a Void Mace. It was possible to gain an extra 10,800 experience per hour while also casting other spells.
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abstract
| - Note: Arena spells were commonly called God spells, which they were. But the God spells also entail the Storm of Armadyl, which was not affected by casting the Charge spell. To be able to use Charge, you had to first talk to Chamber guardian and receive a god staff, even if you already learned Claws of Guthix using a Void Mace. When activated, the message "You feel charged with magic power" appeared in the chat box. When the spell expired, the message "Your magical charge fades away" appeared. This spell could not be recast whilst the charge was in effect. You had to be wearing a god cape for Charge's effect to work. It was possible to gain an extra 10,800 experience per hour while also casting other spells.
- A god staff had to be obtained from the Chamber guardian before this spell could be cast. When activated, the message "You feel charged with magic power" appeared in the chat box. When the spell expired, the message "Your magical charge fades away" appeared. This spell could not be recast whilst the charge was in effect. A god cape had to be worn for Charge's effect to work. It was possible to gain an extra 10,800 experience per hour while also casting other spells. Charge cost coins per cast.
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