About: Chain (term)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Chain x1! damage is normal damage plus 45%, and any hit that continues the chain adds 5% to the multiplier (e.g. "Chain x3!" means the attack dealt 55% bonus damage). The maximum bonus multiplier exceeds 600%. On top of increased damage, attacking an opponent while it is still staggered from the previous attack (i.e. within the two second window) prevents the enemy from evading the next attack, and also prevents the enemy from executing its own attack. Units afflicted with Stop cannot be chained, as they will never enter their stagger animation.

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  • Chain (term)
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  • Chain x1! damage is normal damage plus 45%, and any hit that continues the chain adds 5% to the multiplier (e.g. "Chain x3!" means the attack dealt 55% bonus damage). The maximum bonus multiplier exceeds 600%. On top of increased damage, attacking an opponent while it is still staggered from the previous attack (i.e. within the two second window) prevents the enemy from evading the next attack, and also prevents the enemy from executing its own attack. Units afflicted with Stop cannot be chained, as they will never enter their stagger animation.
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dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
abstract
  • Chain x1! damage is normal damage plus 45%, and any hit that continues the chain adds 5% to the multiplier (e.g. "Chain x3!" means the attack dealt 55% bonus damage). The maximum bonus multiplier exceeds 600%. On top of increased damage, attacking an opponent while it is still staggered from the previous attack (i.e. within the two second window) prevents the enemy from evading the next attack, and also prevents the enemy from executing its own attack. If the player builds a long enough chain, the enemy may never get a chance to attack back, but if the enemy has already begun its attack animation, chaining attacks on it will not stop the attack. This is especially noticeable with enemies with slow attack animations, such as the Tonberry-type enemies. Thief is a good job to use to build a chain, due to being fast and always attacking twice in succession. Yuna's Festivalist (International and HD Remaster versions) can also deal two attacks in one turn. The Gunner's Trigger Happy is one of the best ways to build a long chain. Units afflicted with Stop cannot be chained, as they will never enter their stagger animation. In Final Fantasy X-2 HD Remaster, achieving a Chain x99 will unlock the "Full Chain" trophy.
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