About: Shoberun   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Shoberun is an enemy from Super Bomberman 5. It appears in Zone 5. Shoberun always moves forward at a slow pace, and will always turn to the right after colliding with a wall. It will only turn left when the path to the right is blocked, and will never reverse direction unless it goes into a dead end. If a bomb shares Shoberun's X or Y axis, and there are no obstacles in between them, Shoberun will move toward it. Once it reaches the bomb, Shoberun will grab it and throw it 6 tile spaces backwards. Shoberun takes 2 hits to destroy.

AttributesValues
rdfs:label
  • Shoberun
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Shoberun is an enemy from Super Bomberman 5. It appears in Zone 5. Shoberun always moves forward at a slow pace, and will always turn to the right after colliding with a wall. It will only turn left when the path to the right is blocked, and will never reverse direction unless it goes into a dead end. If a bomb shares Shoberun's X or Y axis, and there are no obstacles in between them, Shoberun will move toward it. Once it reaches the bomb, Shoberun will grab it and throw it 6 tile spaces backwards. Shoberun takes 2 hits to destroy.
dcterms:subject
Sprite
dbkwik:bomberman/p...iPageUsesTemplate
Appearances
  • Super Bomberman 5, Bomberman DS
Name
  • Shoberun
Score
  • 500(xsd:integer)
JPName
  • ショベルン
HP
  • 2(xsd:integer)
Stage
  • 5(xsd:integer)
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Shoberun is an enemy from Super Bomberman 5. It appears in Zone 5. Shoberun always moves forward at a slow pace, and will always turn to the right after colliding with a wall. It will only turn left when the path to the right is blocked, and will never reverse direction unless it goes into a dead end. If a bomb shares Shoberun's X or Y axis, and there are no obstacles in between them, Shoberun will move toward it. Once it reaches the bomb, Shoberun will grab it and throw it 6 tile spaces backwards. Shoberun takes 2 hits to destroy.
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