About: Summon Energy   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Daemonologist may use this spell to summon magical power of Daemonic origin. The energy appears as a writhing mist, and the caster must make a successful WP test to absorb the magical energy. If the test is successful, the energy increases the caster's magic points by 4D6, but will not take the total beyond the caster's Power Level. While under the influence of this spell, the caster may only regain magic points at the rate of 1 per day, regardless of skills or rest. If the Daemonologist dispels this spell, normal recovery rules apply to the caster's own magic points.

AttributesValues
rdf:type
rdfs:label
  • Summon Energy
rdfs:comment
  • The Daemonologist may use this spell to summon magical power of Daemonic origin. The energy appears as a writhing mist, and the caster must make a successful WP test to absorb the magical energy. If the test is successful, the energy increases the caster's magic points by 4D6, but will not take the total beyond the caster's Power Level. While under the influence of this spell, the caster may only regain magic points at the rate of 1 per day, regardless of skills or rest. If the Daemonologist dispels this spell, normal recovery rules apply to the caster's own magic points.
Level
  • Daemonologist 2
dcterms:subject
Spell
  • Summon Energy
Range
  • Not applicable
MP
  • 3(xsd:integer)
dbkwik:wfrp1e/prop...iPageUsesTemplate
Ingredients
  • Any magical potion, or the heart of a Daemonologist
Duration
  • Variable
abstract
  • The Daemonologist may use this spell to summon magical power of Daemonic origin. The energy appears as a writhing mist, and the caster must make a successful WP test to absorb the magical energy. If the test is successful, the energy increases the caster's magic points by 4D6, but will not take the total beyond the caster's Power Level. While under the influence of this spell, the caster may only regain magic points at the rate of 1 per day, regardless of skills or rest. If the Daemonologist dispels this spell, normal recovery rules apply to the caster's own magic points. When this spell is first learned, the Daemonologist gains a new Disability immediately. Each time the spell is cast, the caster gets 1 Insanity Point.
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