About: LME (DCS2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

LME is the name of the DCS2 configuration of the Little Mos Eisley sim. It replaces the former "Falkor" configuration since september 2008. The series of numbers ( X-X-X-X-X-X) reflect the following informations: Strenght - Concentration - Agility - Will - 3rd - Effect. The Number next to a Skill, Example: Bacta Stimpack (Heal) 3, indicates the level that needs to be reached in order to acquire that particular ability. The reaching of higher levels require a determinated time an avatar has to spend in the sim, the more the level is high, the more it will require time to unlock the next one.

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  • LME (DCS2)
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  • LME is the name of the DCS2 configuration of the Little Mos Eisley sim. It replaces the former "Falkor" configuration since september 2008. The series of numbers ( X-X-X-X-X-X) reflect the following informations: Strenght - Concentration - Agility - Will - 3rd - Effect. The Number next to a Skill, Example: Bacta Stimpack (Heal) 3, indicates the level that needs to be reached in order to acquire that particular ability. The reaching of higher levels require a determinated time an avatar has to spend in the sim, the more the level is high, the more it will require time to unlock the next one.
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abstract
  • LME is the name of the DCS2 configuration of the Little Mos Eisley sim. It replaces the former "Falkor" configuration since september 2008. The series of numbers ( X-X-X-X-X-X) reflect the following informations: Strenght - Concentration - Agility - Will - 3rd - Effect. The Number next to a Skill, Example: Bacta Stimpack (Heal) 3, indicates the level that needs to be reached in order to acquire that particular ability. The reaching of higher levels require a determinated time an avatar has to spend in the sim, the more the level is high, the more it will require time to unlock the next one. Bounty Hunter: 8 8 12 12 10 1 Bacta Stimpack (Heal) 3 - Quick Shot (Damage) 6 - Advanced Stimpack (Heal) 9 - Critical Shot (Damage) 12 - Duelist Stance (Buff) 15 - Concussion shot (De-buff) 18 - Scorch (Area DOT) 20 - Consume Spice (Buff) Civilian: 10 10 10 10 5 1 Bacta Stimpack (Heal) 6 - Advanced Stimpack (Heal) 9 - Throw Sand (Stun) 12 - Defensive Stance (Buff) 15 - Taunt (De-buff) 20 - Consume Spice (Buff) Combat Medic: 10 8 10 12 10 1 Bacta Stimpack (Heal) 6 - Advanced Stimpack (Heal) 9 - Infect (DOT) 12 - Neutrotoxin (Buff Neutraliser) 15 - Traumatise (De-buff) 20 - Area Heal (Heal) 20 - Consume Spice (Buff) Commando: 12 12 8 8 10 1 Bacta Stimpack (Heal) 6 - Advanced Stimpack (Heal) 9 - Charge (Stun) 12 - Warcry (Buff) 15 - Intimidate (De-buff) 18 - Scorch (Area DOT) 20 - Consume Spice (Buff) Dark Jedi : 8 8 12 12 15 1 Bacta Stimpack (Heal) 1 - Meditate (Replenishes Force) 6 - Advanced Stimpack (Heal) 9 - Force Aura (Shield) 12 - Concentrate (Buff) 15 - Critical Strike (De-buff) 18 - Force Lightning (Damage) 20 - Consume Spice (Buff) Droid: 8 12 5 15 10 1 Repair (Heal) 6 - Regenerate (Health Regenerate) 9 - Critical Shot (Damage) 12 - Overdrive (Buff) 18 - Scorch (Area DOT) 20 - Reflect (Shield) Entertainer: 5 5 12 18 5 1 Bacta Stimpack (Heal) 6 - Advanced Stimpack (Heal) 6 - Inspire (Buff) 12 - Motivate (Buff) 15 - Incite (Buff) 20 - Consume Spice (Buff) Force Sensitive: 8 8 12 12 15 1 Bacta Stimpack (Heal) 1 - Meditate (Replenishes Force) 6 - Advanced Stimpack (Heal) 9 - Force Aura (Shield) 12 - Concentrate (Buff) 15 - Critical Strike (De-buff) 20 - Consume Spice (Buff) Jawa: 8 8 12 12 10 1 Bacta Stimpack (Heal) 6 - Advanced Stimpack (Heal) 9 - Shock Stick (Stun) 12 - Focus (Buff) 15 - Concussion shot (De-buff) 20 - Consume Spice (Buff) Jedi : 8 8 12 12 15 1 Bacta Stimpack (Heal) 1 Meditate (Replenishes Force) 6 - Advanced Stimpack (Heal) 9 - Force Aura (Shield) 12 - Concentrate (Buff) 15 - Critical Strike (De-buff) 18 - Force Pull (Pull Target) 20 - Consume Spice (Buff) Officer : 8 12 10 10 10 1 Bacta Stimpack (Heal) 6 - Advanced Stimpack (Heal) 9 - Critical Shot (Damage) 12 - Boost Morale (Buff) 15 - Verbal Assault (De-Buff) 20 - Reflect (Reflecting Shield) 20 - Consume Spice (Buff) Sith : 12 8 8 12 15 1 Bacta Stimpack (Heal) 1 - Meditate (Replenish Force) 6 - Advanced Stimpack (Heal) 9 - Force Aura (Shield) 12 - Concentrate (Buff) 15 - Critical Strike (De-buff) 18 - Force Choke (Stun) 20 - Consume Spice (Buff) Smuggler : 10 8 12 10 10 1 Bacta Stimpack (Heal) 3 - Quick Shot (Damage) 6 - Advanced Stimpack (Heal) 9 - Throw Sand (Stun) 12 - Duelist Stance (Buff) 15 - Concussion shot (De-buff) 20 - Consume Spice (Buff)
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