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Firefight is a special gametype where you get to play as a Firefighter and you put out the flames with your liquids, no spontaneous combustion will stand up in your mighty power. You can play by yourself if you have no friends, or if you do have friends you can play with up to 3 other d00dz. This mode is present in Halo: Reach and Halo 3: ODST. Please note that Unggoy are liable to pwn you when you play this mode.

AttributesValues
rdf:type
rdfs:label
  • Firefight
  • Firefight
  • Firefight
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  • Firefight is a special gametype where you get to play as a Firefighter and you put out the flames with your liquids, no spontaneous combustion will stand up in your mighty power. You can play by yourself if you have no friends, or if you do have friends you can play with up to 3 other d00dz. This mode is present in Halo: Reach and Halo 3: ODST. Please note that Unggoy are liable to pwn you when you play this mode.
  • ファイアファイトは独立した強力プレイモードで特定のキャンペーンマップの一部を舞台にコヴナントの波状攻撃を押し返すゲームである。このモードはHalo 3: ODST と Halo: Reachにおいて実装されたモードで、システムリンク か Xbox LIVEを通じて参加できた。 Halo:Reachでは、ゲームのカスタムも行うことができた。 Halo4では存在せず、変わりにSpartan Opsが登場している。
  • Firefight is one of many power-enhancing Mini-Cons scattered across Earth. A member of the elite Gold Mini-Con Team, when Powerlinxed to a larger Transformer, Firefight transforms into a "Super Heavy Blaster" that deals devastating damage to opponents. He can charge up his blasts up to deal even more damage.
  • Firefight has no limit to the waves of enemies, and continues until the squad has completely run out of lives. There are five Waves in a Round and three Rounds in a Set. The Set, Round, and Wave can be seen at the top left side of the player's screen. The Set number is represented by a number from one to infinity; the Round is represented by a circle, going from left to right; the Wave is represented by five slanted vertical boxes, going from left to right. In the beginning of Firefight, the squad will share seven lives between all of the players.
Main Character
  • Firefight(Death Squad); Iron Man Vol 3 1 page 20 Firefight .jpg
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Game
  • Resident Evil 4: Mobile Edition
Name
  • Firefight
Others
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abstract
  • Firefight has no limit to the waves of enemies, and continues until the squad has completely run out of lives. There are five Waves in a Round and three Rounds in a Set. The Set, Round, and Wave can be seen at the top left side of the player's screen. The Set number is represented by a number from one to infinity; the Round is represented by a circle, going from left to right; the Wave is represented by five slanted vertical boxes, going from left to right. In the beginning of Firefight, the squad will share seven lives between all of the players. At the end of a round, there will be a brief pause where the players will be allowed to collect ammo and regroup with their squad mates. Their scores are shown in the top right of the screen, with the team score being on the top. To increase difficulty throughout the game and increase the multiplier for kills, skulls are activated between rounds and sets. Three skulls are assigned to rounds (Tough Luck, Catch and Black Eye), three skulls are assigned to sets (Tilt, Famine and Mythic), and one skull assigned to the Bonus Round (Iron). Regardless of the difficulty, the Tough Luck skull will be enabled from the start. With each new round and set, more skulls become enabled, more than one at a time. If one person can stay alive, they will be awarded with higher scores and medals. Though each enemy class is worth a base number of points, earning medals can modify the player's tally as they go. Additionally, once a team has survived a Set, they will go on to the Bonus Round. Because it is only a Bonus Round, any deaths will not be subtracted from the overall life pool, and as the Iron Skull is activated at the start, the player cannot respawn until time runs out. The Bonus Round provides players a chance to earn extra lives before the next Set. Extra lives will be unlocked every 2,000 points scored after the beginning of the round. The Bonus Round consists entirely of Grunts while all the skulls are turned on. If one scores a total of 200,000 points on any map in Firefight, they will unlock an achievement which is available for every map (except for the "night" missions, which will unlock an achievement for their daytime counterparts), making Firefight have a total of eight achievements worthy of 10 gamerpoints each.
  • Firefight is a special gametype where you get to play as a Firefighter and you put out the flames with your liquids, no spontaneous combustion will stand up in your mighty power. You can play by yourself if you have no friends, or if you do have friends you can play with up to 3 other d00dz. This mode is present in Halo: Reach and Halo 3: ODST. Please note that Unggoy are liable to pwn you when you play this mode.
  • ファイアファイトは独立した強力プレイモードで特定のキャンペーンマップの一部を舞台にコヴナントの波状攻撃を押し返すゲームである。このモードはHalo 3: ODST と Halo: Reachにおいて実装されたモードで、システムリンク か Xbox LIVEを通じて参加できた。 Halo:Reachでは、ゲームのカスタムも行うことができた。 Halo4では存在せず、変わりにSpartan Opsが登場している。
  • Firefight is one of many power-enhancing Mini-Cons scattered across Earth. A member of the elite Gold Mini-Con Team, when Powerlinxed to a larger Transformer, Firefight transforms into a "Super Heavy Blaster" that deals devastating damage to opponents. He can charge up his blasts up to deal even more damage.
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