About: Dolly Mixtures   Sponge Permalink

An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dolly Mixtures is the 52nd level in Chip's Challenge Level Pack 3. It was created by Roger Quick. 355 route: The aim is to get all of the monsters circling around the ‘loose’ wall tiles between the chips and toggle walls with the exception of one glider which will be used to press the blue button. Move 2R 2D R 19D 3R (2U) 7R 2D R [1] R 2L 2U 2R 2D 8R 3U D 2R 2U L 2U 7L 2U 2R 2D 5R 4U 3L 2U (R) 2U R 5U R (U R) D 2R 2U 2L D 6L U [1] 3L 2U 2R 5D 2L 3D (R) 2D 2R 2U 2L D 2L 3D 4L 2U (R) 8U 2L [1] 3L 2U 2R 2D 2L 16D 3L R D then wait for the tank to clear the path to the exit.

AttributesValues
rdf:type
rdfs:label
  • Dolly Mixtures
rdfs:comment
  • Dolly Mixtures is the 52nd level in Chip's Challenge Level Pack 3. It was created by Roger Quick. 355 route: The aim is to get all of the monsters circling around the ‘loose’ wall tiles between the chips and toggle walls with the exception of one glider which will be used to press the blue button. Move 2R 2D R 19D 3R (2U) 7R 2D R [1] R 2L 2U 2R 2D 8R 3U D 2R 2U L 2U 7L 2U 2R 2D 5R 4U 3L 2U (R) 2U R 5U R (U R) D 2R 2U 2L D 6L U [1] 3L 2U 2R 5D 2L 3D (R) 2D 2R 2U 2L D 2L 3D 4L 2U (R) 8U 2L [1] 3L 2U 2R 2D 2L 16D 3L R D then wait for the tank to clear the path to the exit.
Level
  • 52(xsd:integer)
chips available
  • 9(xsd:integer)
Password
  • FYFU
levelset
Hint
  • No
chips required
  • 9(xsd:integer)
Difficulty
  • 2(xsd:integer)
Name
  • Dolly Mixtures
dbkwik:chipschalle...iPageUsesTemplate
bold difficulty
  • 3(xsd:integer)
bold
  • 365(xsd:integer)
Time
  • 400(xsd:integer)
abstract
  • Dolly Mixtures is the 52nd level in Chip's Challenge Level Pack 3. It was created by Roger Quick. 355 route: The aim is to get all of the monsters circling around the ‘loose’ wall tiles between the chips and toggle walls with the exception of one glider which will be used to press the blue button. Move 2R 2D R 19D 3R (2U) 7R 2D R [1] R 2L 2U 2R 2D 8R 3U D 2R 2U L 2U 7L 2U 2R 2D 5R 4U 3L 2U (R) 2U R 5U R (U R) D 2R 2U 2L D 6L U [1] 3L 2U 2R 5D 2L 3D (R) 2D 2R 2U 2L D 2L 3D 4L 2U (R) 8U 2L [1] 3L 2U 2R 2D 2L 16D 3L R D then wait for the tank to clear the path to the exit.
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