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An Entity of Type : dbkwik:resource/U3deC9qR3btFCKjN3a2lUg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Cra-zy is the 79th level in Chip's Challenge Level Pack 2. There's a lot of action within the small space that is "Cra-zy", but the level is very easy to solve; it takes only 6 seconds at best, as Chip only has to figure out some quick teleport sequences to win it. In the original set by Drew Thomas, there was a hint that revealed to the player that the level could be done this quickly.

AttributesValues
rdf:type
rdfs:label
  • Cra-zy
rdfs:comment
  • Cra-zy is the 79th level in Chip's Challenge Level Pack 2. There's a lot of action within the small space that is "Cra-zy", but the level is very easy to solve; it takes only 6 seconds at best, as Chip only has to figure out some quick teleport sequences to win it. In the original set by Drew Thomas, there was a hint that revealed to the player that the level could be done this quickly.
Level
  • 79(xsd:integer)
chips available
  • 1(xsd:integer)
difficulty lynx
  • 1(xsd:integer)
bold lynx
  • 107(xsd:integer)
Password
  • UEIF
levelset
bold difficulty ms
  • 2(xsd:integer)
bold ms
  • 114(xsd:integer)
bold complexity ms
  • 1(xsd:integer)
difficulty ms
  • 1(xsd:integer)
bold difficulty lynx
  • 2(xsd:integer)
bold complexity lynx
  • 1(xsd:integer)
Hint
  • No
chips required
  • 1(xsd:integer)
Name
  • Cra-zy
dbkwik:chipschalle...iPageUsesTemplate
Time
  • 120(xsd:integer)
abstract
  • Cra-zy is the 79th level in Chip's Challenge Level Pack 2. There's a lot of action within the small space that is "Cra-zy", but the level is very easy to solve; it takes only 6 seconds at best, as Chip only has to figure out some quick teleport sequences to win it. In the original set by Drew Thomas, there was a hint that revealed to the player that the level could be done this quickly. Obviously, more than one route works; a quick and easy solution is ULDRUDRUL [1] L, circle around and then wait before sliding. In the shown AVI, Chip waits [1/2], then doesn't touch the green button. Chip can also wait a full [1] and touch the button, and get to the exit slightly later, but the route will work more often.
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