Issue 3, titled A Council of War, was a major revision to City of Heroes released on Tuesday, January 4, 2005. Some of the notable features of this issue were:
* The introduction of two new epic archetypes, Peacebringers and Warshades
* The introduction of Epic Power Pools
* The addition of the Striga Isle zone
* The appearance of Lusca in Independence Port, Paladin in Kings Row, and the Ghost Ship in Independence Port and Talos Island
* Giant Monsters were changed to system where they scaled to the level of each opponent.
* The addition of Global Chat capability
* The notoriety feature was added, allowing heroes to increase the difficulty of their missions
* Calvin Scott's Task Force was added temporarily
* The retiring of the 5th Column enemy type, who w
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| - Issue 3, titled A Council of War, was a major revision to City of Heroes released on Tuesday, January 4, 2005. Some of the notable features of this issue were:
* The introduction of two new epic archetypes, Peacebringers and Warshades
* The introduction of Epic Power Pools
* The addition of the Striga Isle zone
* The appearance of Lusca in Independence Port, Paladin in Kings Row, and the Ghost Ship in Independence Port and Talos Island
* Giant Monsters were changed to system where they scaled to the level of each opponent.
* The addition of Global Chat capability
* The notoriety feature was added, allowing heroes to increase the difficulty of their missions
* Calvin Scott's Task Force was added temporarily
* The retiring of the 5th Column enemy type, who w
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| - Issue 3, titled A Council of War, was a major revision to City of Heroes released on Tuesday, January 4, 2005. Some of the notable features of this issue were:
* The introduction of two new epic archetypes, Peacebringers and Warshades
* The introduction of Epic Power Pools
* The addition of the Striga Isle zone
* The appearance of Lusca in Independence Port, Paladin in Kings Row, and the Ghost Ship in Independence Port and Talos Island
* Giant Monsters were changed to system where they scaled to the level of each opponent.
* The addition of Global Chat capability
* The notoriety feature was added, allowing heroes to increase the difficulty of their missions
* Calvin Scott's Task Force was added temporarily
* The retiring of the 5th Column enemy type, who were replaced by the Council The retirement of the 5th Column has been somewhat controversial, as it is widely speculated that this was done to avoid issues with depicting Nazi propaganda in the European release of City of Heroes, but this has been repeatedly denied by the developers and is merely speculation. With the release of Issue 11, the 5th Column has returned to the game within certain Ouroboros missions. The Council coup d'etat of the 5th Column was seen ingame for only one day following the release of Issue 3. Groups of both 5th Column and Council troops spawned in every zone and fought each other to the death.
* This was also the first instance of the enemy AI targeting and doing damage to one another in combat. Previously NPC's of different groups would not identify one another as threats (other than Police Drones)
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