About: Feat Purchasing (3.5e Variant Rule)   Sponge Permalink

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This variant rule allows characters to turn skill points into feats by investing in a new skill. This new skill is always a class skill for all classes.Feat Training (None) Action: Not applicable. The Feat Training skill doesn't work like other skills. Feat Training works as follows: For every 6 ranks you invest into this skill, you may select a bonus feat. You must meet all prerequisites for the bonus feat, and it may not be a feat that grants skill points in any form. Retry: Not applicable. There are no Feat Training checks to fail. --Rebuilt by Risek, Reposted by Eiji-kun.

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  • Feat Purchasing (3.5e Variant Rule)
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  • This variant rule allows characters to turn skill points into feats by investing in a new skill. This new skill is always a class skill for all classes.Feat Training (None) Action: Not applicable. The Feat Training skill doesn't work like other skills. Feat Training works as follows: For every 6 ranks you invest into this skill, you may select a bonus feat. You must meet all prerequisites for the bonus feat, and it may not be a feat that grants skill points in any form. Retry: Not applicable. There are no Feat Training checks to fail. --Rebuilt by Risek, Reposted by Eiji-kun.
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author name
  • Summerscythe
dbkwik:dungeons/pr...iPageUsesTemplate
date created
  • 2008-03-15(xsd:date)
Status
  • Playable
abstract
  • This variant rule allows characters to turn skill points into feats by investing in a new skill. This new skill is always a class skill for all classes.Feat Training (None) Action: Not applicable. The Feat Training skill doesn't work like other skills. Feat Training works as follows: For every 6 ranks you invest into this skill, you may select a bonus feat. You must meet all prerequisites for the bonus feat, and it may not be a feat that grants skill points in any form. This basically means if you spend skill points on Feat Training every chance you get, you gain a bonus feat at 3rd, 9th, 15th, and 21st level. Retry: Not applicable. There are no Feat Training checks to fail. --Rebuilt by Risek, Reposted by Eiji-kun. Back to Main Page → 3.5e Homebrew → Variant Rules
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