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The caster level of a cast spell is a measure of the power of that particular casting. For spells cast by a character, this is the character's level in the class used to cast the spell. For spells cast from items, the caster level is given in parentheses after the relevant item property. Epic spells cast from items are an exception in that their caster level is not given in parentheses. The caster level for most default epic spell item properties is 25, with the exceptions being epic warding and hellball, for which the caster level is 30. Sequencers (and other items that allow the dynamic setting of spells to be cast) are another exception, as they use "cheat casting" which uses a caster level of 2×innate level − 1, with a minimum of 10.

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  • Caster level
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  • The caster level of a cast spell is a measure of the power of that particular casting. For spells cast by a character, this is the character's level in the class used to cast the spell. For spells cast from items, the caster level is given in parentheses after the relevant item property. Epic spells cast from items are an exception in that their caster level is not given in parentheses. The caster level for most default epic spell item properties is 25, with the exceptions being epic warding and hellball, for which the caster level is 30. Sequencers (and other items that allow the dynamic setting of spells to be cast) are another exception, as they use "cheat casting" which uses a caster level of 2×innate level − 1, with a minimum of 10.
  • Caster level is a measure of the power with which a spellcaster casts a spell gained from a particular class. e.g. A multiclassed character with 4 sorcerer class levels and 2 cleric levels has an equal caster level for sorcerer spells as a single-class character with only 4 sorcerer levels but no cleric levels.
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abstract
  • The caster level of a cast spell is a measure of the power of that particular casting. For spells cast by a character, this is the character's level in the class used to cast the spell. For spells cast from items, the caster level is given in parentheses after the relevant item property. Epic spells cast from items are an exception in that their caster level is not given in parentheses. The caster level for most default epic spell item properties is 25, with the exceptions being epic warding and hellball, for which the caster level is 30. Sequencers (and other items that allow the dynamic setting of spells to be cast) are another exception, as they use "cheat casting" which uses a caster level of 2×innate level − 1, with a minimum of 10. Level drain affects caster level, reducing the power of all spells cast while that effect is present. Note: A common misconception is that pale master levels add to caster level. They do not. The caster level is set at the moment of casting any spell or special ability (before the casting animations). Spells cast from items will restore the caster level to its previous value (if it was previously higher than the caster level the item used) after the spell script has fired. Persistent spells (those that need to reference caster level after some time has passed) may use an incorrect caster level as they can trigger without resetting the caster level. This may cause unusual fluctuations in damage (as in blade barrier) if the caster makes use of different spells or special abilities thereafter.
  • Caster level is a measure of the power with which a spellcaster casts a spell gained from a particular class. e.g. A multiclassed character with 4 sorcerer class levels and 2 cleric levels has an equal caster level for sorcerer spells as a single-class character with only 4 sorcerer levels but no cleric levels. Generally, caster level is equal to the character's class level for the class which is providing access to that spell. If a character has access to the same spell from different classes only the specific class being used for preparing and casting each instance is used as the caster level.
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