Players enter an enclosed room, sit down, and buckle up. The game makes use of two 100-inch screens, one in front of the players and another behind, as well as a five-speaker sound system, giving the impression that enemies are attacking from all directions. The seat shakes when zombies attack, and players are blasted with air whenever they take on damage. The seat automatically rotates to face the players towards whichever screen zombies are attacking from. The game also features a new addition of a life bar. As the players are hit the life bar diminishes. If the life bar is reduced to zero the game is over, as there are no continues. In the end the players are judged on how compatible they are based on performance alone.
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rdfs:label
| - The House of the Dead 4: Special
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rdfs:comment
| - Players enter an enclosed room, sit down, and buckle up. The game makes use of two 100-inch screens, one in front of the players and another behind, as well as a five-speaker sound system, giving the impression that enemies are attacking from all directions. The seat shakes when zombies attack, and players are blasted with air whenever they take on damage. The seat automatically rotates to face the players towards whichever screen zombies are attacking from. The game also features a new addition of a life bar. As the players are hit the life bar diminishes. If the life bar is reduced to zero the game is over, as there are no continues. In the end the players are judged on how compatible they are based on performance alone.
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dbkwik:houseofthed...iPageUsesTemplate
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abstract
| - Players enter an enclosed room, sit down, and buckle up. The game makes use of two 100-inch screens, one in front of the players and another behind, as well as a five-speaker sound system, giving the impression that enemies are attacking from all directions. The seat shakes when zombies attack, and players are blasted with air whenever they take on damage. The seat automatically rotates to face the players towards whichever screen zombies are attacking from. The game also features a new addition of a life bar. As the players are hit the life bar diminishes. If the life bar is reduced to zero the game is over, as there are no continues. In the end the players are judged on how compatible they are based on performance alone. In the Playstation 3 version of the game, continues are available while the compatibility aspect is absent.
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