Note: The fFailSafe and nColor parameters have been added
Plik do załączenia: (nie wymagany) Parametry:
* oCreature - obiekt, postać gracza
* fSpeed - szybkość działania efektu
function FadeToBlack (object oCreature, float fSpeed=FADE_SPEED_MEDIUM) Fades the screen for the given creature/player from regular screen to black
* oCreature: creature controlled by player that should fade to black
* Return type: void
* Include file: nwscriptdefn
Note: The fFailSafe and nColor parameters have been added
Plik do załączenia: (nie wymagany) Parametry:
* oCreature - obiekt, postać gracza
* fSpeed - szybkość działania efektu
function FadeToBlack (object oCreature, float fSpeed=FADE_SPEED_MEDIUM) Fades the screen for the given creature/player from regular screen to black
* oCreature: creature controlled by player that should fade to black
* Return type: void
* Include file: nwscriptdefn