About: Naval Unit   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Naval Unit is any Unit which can travel on the Sea. Most Naval Units are produced at Ports. Although they can cross Seas, they are often limited in their movement, as more often that not, maps are predominantly Land. When a naval unit runs out of fuel, it sinks. Naval units can be refueled at a Port, by an APC (if they are adjacent to a coast) or by a Black Boat.

AttributesValues
rdfs:label
  • Naval Unit
  • Naval unit
rdfs:comment
  • A Naval Unit is any Unit which can travel on the Sea. Most Naval Units are produced at Ports. Although they can cross Seas, they are often limited in their movement, as more often that not, maps are predominantly Land. When a naval unit runs out of fuel, it sinks. Naval units can be refueled at a Port, by an APC (if they are adjacent to a coast) or by a Black Boat.
  • Naval units are the sea-based units, i.e. ships and submarines.
dcterms:subject
dbkwik:civilizatio...iPageUsesTemplate
dbkwik:advancewars...iPageUsesTemplate
abstract
  • A Naval Unit is any Unit which can travel on the Sea. Most Naval Units are produced at Ports. Although they can cross Seas, they are often limited in their movement, as more often that not, maps are predominantly Land. When a naval unit runs out of fuel, it sinks. Naval units can be refueled at a Port, by an APC (if they are adjacent to a coast) or by a Black Boat.
  • Naval units are the sea-based units, i.e. ships and submarines.
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