rdfs:comment
| - See Anti-Aircraft Gun
- Anti-aircraft weapons are weapon systems able to target and engage enemy airborne threats. There are a wide range of weapons that can serve as air defense, including artillery, various point defense weapons and missiles. After WWII, ship-borne air defense changed from guns to Surface-to-Air Missiles, radar improved and specialized air defense ships, such as the "AEGIS" cruisers of the US Navy were capable of providing air defense for a wide-ranging area, potentially covering a whole fleet.
- The first unit of this class, the Anti-Aircraft Gun, becomes available at the Factory in the File:Industrial age small.jpg Industrial Age, along with the first fighter planes. Production and upgrading of Anti-Aircraft units costs both File:Food.jpg Food and File:Wealth.jpg Wealth. Special Forces and Elite Special Forces scout units have the ability to automatically jam the weapons of nearby Anti-Aircraft units. The British build Anti-Aircraft units and buildings 25% cheaper and 33% faster.
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abstract
| - Anti-aircraft weapons are weapon systems able to target and engage enemy airborne threats. There are a wide range of weapons that can serve as air defense, including artillery, various point defense weapons and missiles. History: In the early part of the 20th century, warships carried no anti-aircraft weapons at all. Through WWI, aircraft were not advanced enough to accurately deliver air-dropped ordnance against ships. That changed in 1921 with the successful sinking of the SMS Ostfriesland by aircraft. After that test and the end of the lull in warship construction that lasted through most of the 1920s that coincided with substantial advancements in military aviation, navies of the world took notice and began developing serious anti-aircraft weapons. A variety of different types of AA guns were initially developed, with the first implementation being nothing more than mounted machine-guns scattered around the open decks of existing warships. As technology progressed, larger caliber auto-cannons and dedicated AA artillery batteries were developed, along with timed fuses for flack shells. Then in the late 1930's, radar, proximity fuses and tracer-rounds took ship-borne air defense from an art to a science. After WWII, ship-borne air defense changed from guns to Surface-to-Air Missiles, radar improved and specialized air defense ships, such as the "AEGIS" cruisers of the US Navy were capable of providing air defense for a wide-ranging area, potentially covering a whole fleet. Ingame: Anti-aircraft weapons are not a necessity until the mid-game, when the enemy begins using aircraft in substantial numbers. For most of the early-game, your machine-guns will take care of the majority of threats with little to no problem. As you advance through the story, however, you'll need increasingly more and better point defense weapons and by the time you unlock SAM Launchers, you'll be needing them. SAM Launchers and VLS cells are the best defense against air threats, supplemented by CIWS guns and good targeting auxiliary systems.
- See Anti-Aircraft Gun
- The first unit of this class, the Anti-Aircraft Gun, becomes available at the Factory in the File:Industrial age small.jpg Industrial Age, along with the first fighter planes. Production and upgrading of Anti-Aircraft units costs both File:Food.jpg Food and File:Wealth.jpg Wealth. Anti-Aircraft units are the mobile variant of the stationary Air Defenses, which are an upgrade of the earlier Lookouts and Observation Posts. While the latter ones are more effective in defending cities, outposts and wonders, Anti-Aircraft units are supposed to accompany armies and protect them from enemy air raids. Depending on enemy air power, try to bring at least 3-5 AA units with an attacking army, otherwise you might lose important units such as Generals, Supply Wagons and Artillery Weapons to enemy air raids. Special Forces and Elite Special Forces scout units have the ability to automatically jam the weapons of nearby Anti-Aircraft units. The British build Anti-Aircraft units and buildings 25% cheaper and 33% faster.
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