The M417 is a weapon introduced in the Battlefield 3: Close Quarters expansion and is unlocked upon the completion of the Team Player assignment. It was first seen in the Close Quarters Donya Fortress Gameplay Trailer through the killfeed. For attachments pictures, see M417/Attachments.
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - The M417 is a weapon introduced in the Battlefield 3: Close Quarters expansion and is unlocked upon the completion of the Team Player assignment. It was first seen in the Close Quarters Donya Fortress Gameplay Trailer through the killfeed. For attachments pictures, see M417/Attachments.
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Level
| - Complete Team Player assignment
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dcterms:subject
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startammo
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MaxAmmo
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Reload
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unlocks
| - Rifle Scope
- Reflex
- ACOG
- Ballistic Scope
- Bipod
- Holographic
- IRNV
- Kobra
- Laser Sight
- M145
- PK-A
- PKA-S
- PKS-07
- PSO-1
- Suppressor
- Tactical Light
- Foregrip
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ammotype
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dbkwik:battlefield...iPageUsesTemplate
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Range
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Faction
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mult
| - Chest: 1.6x
- Head: 2x
- Legs: 0.9x
- Stomach/arms: 1x
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Fire
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Slot
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Name
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ROF
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vel
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kit
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supp
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Video
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Recoil
| - Left: -0.05
- Right: 0.25
- Up: 1.15
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Damage
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Source
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Magazine
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recoil1st
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maxRange
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dogtag
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spreadz
| - Moving: 1.5 standing; 1 crouching/prone
- Static: 0.05
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spreaddec
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recoildec
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spreaduz
| - Crouching: 3 static; 4 moving
- Prone: 2.5 static; 4 moving
- Standing: 3 static; 4.5 moving
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spreadinc
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abstract
| - The M417 is a weapon introduced in the Battlefield 3: Close Quarters expansion and is unlocked upon the completion of the Team Player assignment. It was first seen in the Close Quarters Donya Fortress Gameplay Trailer through the killfeed. The M417 specializes for medium to close range engagements, killing in 2-3 shots at mid-range. At longer ranges the rifle can be used for suppression or counter sniping to some effect, but its slightly lower accuracy and bullet velocity compared to other sniper rifles makes it suited for close quarters engagements. Although not very reliable, the M417 can be use to hipfire at extreme close range while in a pinch or the player simply does not have time to pull out sidearm; if playing on smaller maps, the player can add Laser Sight to increase hipfire accuracy. For attachments pictures, see M417/Attachments.
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