Attributes | Values |
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rdf:type
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rdfs:label
| - Quara Predator
- Quara Predator
- Quara Predator
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rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
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immunities
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walksaround
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strongagainst
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implemented
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Behavior
| - Malicious. Fights until death.
- Malicious. Fights until death.
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weakagainst
| - Earth Damage and Energy Damage
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creatureclass
| - Amphibians
- Amphibians
- Amphibians
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bestiaryclass
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senseinvis
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paraimmune
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fireDmgMod
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convince
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deathDmgMod
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iceDmgMod
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immuneto
| - Fire Damage, Ice Damage, Invisible and Life Drain Damage.
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behaviour
| - Malicious. Fights until death.
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walksthrough
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Summon
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actualname
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hpDrainDmgMod
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holyDmgMod
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energyDmgMod
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physicalDmgMod
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MaxDmg
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earthDmgMod
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bestiarylevel
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isboss
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bestiarytext
| - Even more bloodthirsty than the other quara and even feared by their own kind for their murderous frenzy, Quara Predators are usually found in the first lines of a battlefield whenever the quara decide to fight their sworn enemies . Obviously a mixture of quara and sharks, they share the most disgusting and most lethal attributes of both. Ruthless and vicious they know no mercy and no surrender. Quara Predators are known to fight until the last spark of life leaves their bodies. Sometimes they even fight against each other after slaying all enemies in sight.On shore they are somewhat weaker, losing their speed and agility, but their huge jaws are still fatal.
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SpawnType
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bestiaryname
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drownDmgMod
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illusionable
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Loot
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primarytype
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dbkwik:es.tibia/pr...iPageUsesTemplate
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dbkwik:sv.tibia/pr...iPageUsesTemplate
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dbkwik:tibia/prope...iPageUsesTemplate
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Article
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Speed
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Name
| - Quara Predator
- Quara Predator
- Quara Predator
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Abilities
| |
Exp
| |
Ratio
| - 0(xsd:integer)
- 727(xsd:integer)
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plural
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Notes
| - Bloodthirsty Quaras that even fight other Quaras after a battle. They look like a shark.
- Bloodthirsty Quaras that even fight other Quaras after a battle. They look like a shark.
- Bloodthirsty Quaras that even fight other Quaras after a battle. They look like a shark.
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Sounds
| - "Gnarrr!", "Tcharrr!", "Rrrah!", "Rraaar!".
- "Gnarrr!"; "Tcharrr!"; "Rrrah!"; "Rraaar!".
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HP
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Location
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Strategy
| - This creature's melee damage is equivalent to that of a Behemoth. Be careful if you are running them because they are very fast when they haste.
- Knights:not a very good creature for knights to solo. Use Challenge frequently if you are blocking as it retargets often. Casting Inflict Wound early helps a lot. Cycle between using Brutal Strike and Whirlwind Throw to get the creature down as cheap as possible. Also watch out for other quaras that might break your shielding!
- Mages: can kill them using Energy Strike or Terra Strike while a knight blocks.
- Knights:not a very good creature for knights to solo. use Challenge frequently as it retargets often.
- This creature is about as strong as a Behemoth.
- This creature's melee damage is equivalent to that of a Behemoth.
- Paladins: can solo them at level 120 by running around objects.
- Paladins: can solo them at level 70 using poison walls or at 120 by running around objects.
- Knights:should use Challenge frequently if they're in a group, as it retargets often.
- Paladins: can solo them at level 70 using Poison Walls or at 120 by running around objects.
- Mages: can kill them using Energy Strike while a knight blocks, or solo at level 80 using poison walls.
- Mages: can kill them using Energy Strike while a knight blocks, or solo at level 80 using poison walls.
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