rdfs:comment
| - The ability to jump without the aid of a physical surface whilst in the air from a previous jump. Technique of Supernatural Leap.
- In Final Fantasy IV Advance, Jump can be upgraded to Double Jump by equipping the Dragoon Gloves. Double Jump does double the damage of a normal jump, and Kain comes down in 25% of the time. Double Jump has a Charge Time of 5.
- A double jump was a Force assissted jump that involves two 'steps' to allow somone to travel higher/further.
- From the game Super Mario Bros. for the NES. As small Mario, make a mushroom appear. Jump on it, while holding the jump button the whole time. While you're growing, making sure you're still holding the jump button, Mario will jump again without touching the ground! Submitted by: SHADOWMARIO10
- Double Jump is an ability that some characters possess. It is basically when you jump, and can jump again in midair.The double jump ability allows characters to jump and reach higher areas. Just simply press the B button twice. Mostly females double jump, but Mad Hatter and Clayface also double jump. In the Nintendo DS version, the characters with double jump include Batman, Riddler, The Joker, Catwoman, Bruce Wayne and Selina Kyle. Characters that can double jump:
* Catwoman
* Clayface
* Harley Quinn
* Killer Croc
* Mad Hatter
* Poison Ivy
- Der Double Jump (dt. Doppelsprung) ist eine Aktion im Sonic the Hedgehog Franchise. Dabei springt der Anwender, nachdem er bereits in die Luft gesprungen ist, noch einmal und gewinnt dadurch ein wenig an Höhe.
- Double Jump (ang. Podwójny Skok) - element movementu wprowadzony do serii Unreal Tournament wraz z edycją UT2003. Domyślnie naciskając klawisz spacji w chwili, gdy osiągniemy w normalnym skoku najwyższe położenie, zawodnik zostaje wyniesiony o 75u wyżej.
- A weird example of video game Jump Physics, the Double Jump is the ability to jump while you're still airborne from your first jump, thus gaining additional height or distance. Exactly how this is supposed to work is unclear; games that justify it through Rocket Boots, etc. are the rare exception. Even more rare are games that justify why you can't repeat the action indefinitely to achieve flight. Visually speaking, if there is a visual effect at all, chances are it will be a "ripples on water" effect. Examples of Double Jump include:
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