About: SD Gundam G Generation Overworld Stage: C2   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Player Units: Player Team Ptolemaios 2 - Sumeragi Lee Noriega Cherudim Gundam - Lockon Stratos Seraphim Gundam - Tieria Erde 00 Gundam Generation Break 1 Player Reinforcements: Archangel - Murrue Ramius * M Strike Rouge - Cagalli Yula Athha M 00 Gundam - Setsuna F Seiei Arios Gundam - Allelujah Haptism Generation Break 2 Player Reinforcements: Garencieres - Suberoa Zinnerman * M Unicorn Gundam (Base Jabber) - Banagher Links * Murasame - Orb Soldier (Standby) * Murasame - Orb Soldier (Standby) * Murasame - Orb Soldier (Standby) Aegis Ship - Orb Officer (x2)

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  • SD Gundam G Generation Overworld Stage: C2
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  • Player Units: Player Team Ptolemaios 2 - Sumeragi Lee Noriega Cherudim Gundam - Lockon Stratos Seraphim Gundam - Tieria Erde 00 Gundam Generation Break 1 Player Reinforcements: Archangel - Murrue Ramius * M Strike Rouge - Cagalli Yula Athha M 00 Gundam - Setsuna F Seiei Arios Gundam - Allelujah Haptism Generation Break 2 Player Reinforcements: Garencieres - Suberoa Zinnerman * M Unicorn Gundam (Base Jabber) - Banagher Links * Murasame - Orb Soldier (Standby) * Murasame - Orb Soldier (Standby) * Murasame - Orb Soldier (Standby) Aegis Ship - Orb Officer (x2)
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  • Player Units: Player Team Ptolemaios 2 - Sumeragi Lee Noriega Cherudim Gundam - Lockon Stratos Seraphim Gundam - Tieria Erde 00 Gundam Generation Break 1 Player Reinforcements: Archangel - Murrue Ramius * M Strike Rouge - Cagalli Yula Athha M 00 Gundam - Setsuna F Seiei Arios Gundam - Allelujah Haptism Generation Break 2 Player Reinforcements: Garencieres - Suberoa Zinnerman * M Unicorn Gundam (Base Jabber) - Banagher Links Enemy Units: GN-XIII (A-LAWS Type) - Andrei Smirnov GN-XIII (A-LAWS Type) - A-LAWS Soldier (x5) Tieren High Mobility Type B - A-LAWS Soldier (x17) Bunker - A-LAWS Soldier (x4) Generation Break 1 Enemy Reinforcements: Takemikazuchi - Todaka * Murasame - Orb Soldier (Standby) * Murasame - Orb Soldier (Standby) * Murasame - Orb Soldier (Standby) Aegis Ship - Orb Officer (x2) * M1 Astray (Shrike) - Orb Soldier (Standby) * M1 Astray (Shrike) - Orb Soldier (Standby) * M1 Astray (Shrike) - Orb Soldier (Standby) Murasame - Orb Soldier (x6) M1 Astray (Shrike) - Orb Soldier (x4) Secret Break 1 Enemy Reinforcements: Duel Gundam Assault Shroud (Guul) - Yzak Joule * DINN - Neuro * DINN - Neuro * DINN - Neuro * DINN - Neuro Generation Break 2 Enemy Reinforcements: Garuda - Londo Bell Officer * Anksha - Londo Bell Soldier (Standby) * Anksha - Londo Bell Soldier (Standby) * Anksha - Londo Bell Soldier (Standby) Banshee (Base Jabber) - Ple Twelve Anksha - Londo Bell Soldier (x6) Secret Break 2 Enemy Reinforcements: Penelope - Rein Eim * Gustav Karl (Kessaria) - Neuro * Gustav Karl (Kessaria) - Neuro * Gustav Karl (Kessaria) - Neuro * Gustav Karl (Kessaria) - Neuro Strategy: You'll want to bring units with aquatic/flight capability for this mission. Destroying the allotted number of enemies within 3 turns should pose no problem. Leave some units at the bottom for when you trigger the first and second break. Use them to destroy the Orb forces while the rest of your team clears out the land-based enemies. The reinforcements from the second break will appear on a new map; lure them down from the sky and pick them off.
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