About: Update Notes: 1 July 03   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

>> Publish 0 * Fix for sometimes not getting XP/Loot from creatures * Fixed vendor completed sales dissapearing and assertion when negotiating bugs * Upped group combat experience * Survey mission fixes * Berserk1 damage lowered * Fixed inability to abort some destroy missions * Many fixes to the Rebel Hideout and Jabba's Palace Quests * Shader fix for cantina wall trim missing from debug DirectX clients * Improved spawning locations for many NPCs (so fewer of them will be in walls) * If you were in a building when you died, and you left a corpse, and then that building was deleted, your corpse would be gone. We now put that corpse on the terrain of where the building was. * Fix for bluff-loop when creatures attempt to bluff someone away from their

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  • Update Notes: 1 July 03
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  • >> Publish 0 * Fix for sometimes not getting XP/Loot from creatures * Fixed vendor completed sales dissapearing and assertion when negotiating bugs * Upped group combat experience * Survey mission fixes * Berserk1 damage lowered * Fixed inability to abort some destroy missions * Many fixes to the Rebel Hideout and Jabba's Palace Quests * Shader fix for cantina wall trim missing from debug DirectX clients * Improved spawning locations for many NPCs (so fewer of them will be in walls) * If you were in a building when you died, and you left a corpse, and then that building was deleted, your corpse would be gone. We now put that corpse on the terrain of where the building was. * Fix for bluff-loop when creatures attempt to bluff someone away from their
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  • >> Publish 0 * Fix for sometimes not getting XP/Loot from creatures * Fixed vendor completed sales dissapearing and assertion when negotiating bugs * Upped group combat experience * Survey mission fixes * Berserk1 damage lowered * Fixed inability to abort some destroy missions * Many fixes to the Rebel Hideout and Jabba's Palace Quests * Shader fix for cantina wall trim missing from debug DirectX clients * Improved spawning locations for many NPCs (so fewer of them will be in walls) * If you were in a building when you died, and you left a corpse, and then that building was deleted, your corpse would be gone. We now put that corpse on the terrain of where the building was. * Fix for bluff-loop when creatures attempt to bluff someone away from their lair * Client now informs user if they don't meet the minimum specs (256 MB of ram) and exits * Fixed some xp distribution bugs * Improved client stability Archived from <a href="http://starwarsgalaxies.station.sony.com/recent_updates_archive.jsp">http://starwarsgalaxies.station.sony.com/recent_updates_archive.jsp</a> Official SWG Update Archive
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