About: Destroyer (protoss)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The destroyer is the Tal'darim variant of the void ray, and with it serves as an assault ship option, the third being the arbiter. The destroyer's attack hits two targets at once, dealing full damage to its primary target and one damage to its secondary target. As it keeps attacking, its rays charge up and hit up to three additional targets while also increasing the secondary beams damage against armored enemies by 1 on second stage and 2 on third stage. This makes the destroyer well-suited to fighting large numbers of weaker units. However, it is outclassed by the void ray when confronting armored enemies, due to the void ray's bonus damage over time.

AttributesValues
rdfs:label
  • Destroyer (protoss)
rdfs:comment
  • The destroyer is the Tal'darim variant of the void ray, and with it serves as an assault ship option, the third being the arbiter. The destroyer's attack hits two targets at once, dealing full damage to its primary target and one damage to its secondary target. As it keeps attacking, its rays charge up and hit up to three additional targets while also increasing the secondary beams damage against armored enemies by 1 on second stage and 2 on third stage. This makes the destroyer well-suited to fighting large numbers of weaker units. However, it is outclassed by the void ray when confronting armored enemies, due to the void ray's bonus damage over time.
gun1cool
  • 0(xsd:double)
gun1name
  • Destruction Beam
gun1ground
  • x
gun1range
  • 6(xsd:integer)
gun1strength
  • 6(xsd:integer)
dcterms:subject
armortype
early
  • 2506(xsd:integer)
useguns
  • Destruction beam
Hotkey
  • V
dbkwik:starcraft/p...iPageUsesTemplate
Job
  • Surgical strike craft
Faction
  • Tal'darim
Speed
  • 2(xsd:double)
Produced
Armor
  • 0(xsd:integer)
Role
  • Assault ship
Game
  • SC2
Name
  • Destroyer
Type
  • *Air *Mechanical
ImgSize
  • 150(xsd:integer)
  • 250(xsd:integer)
costgas
  • 150(xsd:integer)
costmin
  • 250(xsd:integer)
gun1upgrd
  • +1
fgcolor
  • black
BGCOLOR
  • black
Image
  • Destroyer SC2-LotV Portrait.jpg
Campaign
  • x
Sight
  • 10(xsd:integer)
HP
  • 150(xsd:integer)
Time
  • 60(xsd:integer)
Armaments
Race
  • Protoss
Supply
  • 4(xsd:integer)
Shield
  • 100(xsd:integer)
gun1air
  • x
shieldregen
  • 2(xsd:integer)
abstract
  • The destroyer is the Tal'darim variant of the void ray, and with it serves as an assault ship option, the third being the arbiter. The destroyer's attack hits two targets at once, dealing full damage to its primary target and one damage to its secondary target. As it keeps attacking, its rays charge up and hit up to three additional targets while also increasing the secondary beams damage against armored enemies by 1 on second stage and 2 on third stage. This makes the destroyer well-suited to fighting large numbers of weaker units. However, it is outclassed by the void ray when confronting armored enemies, due to the void ray's bonus damage over time.
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