The Struggle Radio was founded in 2272, the brainchild of the third and current leader of the settlement, Grandmaster Apollo Jackson. In the wake of the assassination of their first leader in 2268, Grandmaster Carson Lawrence, the second leader of Hip-Hop Nation, decided that a policy of strict isolation would benefit the small settlement best. When he was removed from power by the current Grandmaster, those isolationist policies were overturned. The radio studio in 1520 Sedgwick, which had previously only been emitting a white noise that interfered with the Machinists’ robots, was upgraded into a full-blown radio station designed to not only to continue to keep the robots at bay, but to play music, broadcast local news, and attract other wastelanders to the settlement.
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| - The Struggle Radio was founded in 2272, the brainchild of the third and current leader of the settlement, Grandmaster Apollo Jackson. In the wake of the assassination of their first leader in 2268, Grandmaster Carson Lawrence, the second leader of Hip-Hop Nation, decided that a policy of strict isolation would benefit the small settlement best. When he was removed from power by the current Grandmaster, those isolationist policies were overturned. The radio studio in 1520 Sedgwick, which had previously only been emitting a white noise that interfered with the Machinists’ robots, was upgraded into a full-blown radio station designed to not only to continue to keep the robots at bay, but to play music, broadcast local news, and attract other wastelanders to the settlement.
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| - The Struggle Radio was founded in 2272, the brainchild of the third and current leader of the settlement, Grandmaster Apollo Jackson. In the wake of the assassination of their first leader in 2268, Grandmaster Carson Lawrence, the second leader of Hip-Hop Nation, decided that a policy of strict isolation would benefit the small settlement best. When he was removed from power by the current Grandmaster, those isolationist policies were overturned. The radio studio in 1520 Sedgwick, which had previously only been emitting a white noise that interfered with the Machinists’ robots, was upgraded into a full-blown radio station designed to not only to continue to keep the robots at bay, but to play music, broadcast local news, and attract other wastelanders to the settlement.
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