Airborne Units is a third type of units in Age of Mythology and Age of Empires III after land units and ships. Flying units are much more rarely seen, and it is by no means certain any will appear in a given game. The main advantage of flying units is that they are not constrained by any obstacles on the map. They can fly over land, sea, rocks and walls, exploring every corner of the map. Additionally, they can only be attacked by ranged units (including, in some cases, other flying units.)
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| - Airborne Units is a third type of units in Age of Mythology and Age of Empires III after land units and ships. Flying units are much more rarely seen, and it is by no means certain any will appear in a given game. The main advantage of flying units is that they are not constrained by any obstacles on the map. They can fly over land, sea, rocks and walls, exploring every corner of the map. Additionally, they can only be attacked by ranged units (including, in some cases, other flying units.)
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| - Airborne Units is a third type of units in Age of Mythology and Age of Empires III after land units and ships. Flying units are much more rarely seen, and it is by no means certain any will appear in a given game. The main advantage of flying units is that they are not constrained by any obstacles on the map. They can fly over land, sea, rocks and walls, exploring every corner of the map. Additionally, they can only be attacked by ranged units (including, in some cases, other flying units.) In Age of Empires and Age of Empires II, the only flying units to appear are the occasional birds added for atmosphere. They are purely ornamental and cannot be interacted with in any way. (There is also the Flying Dutchman Cheat Unit in Age of Empires, which, though a flying unit, could still be attacked by melee units)
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