Table of Monsters The Mind Swarm is a sick abomination of the more common illithid. It is made up of extremely tiny single tentacles, looking almost like worms, that enjoy nothing more than extracting brains. Upon extracting the brains, they eat it and reproduce quickly, making the swarm even larger. Mind Swarm Diminutive Aberration (Swarm) Hit Dice: 8d8+8 (44 HP) Initiative: +6 Speed: 30ft. (6 squares) Armor class: 22 (+6 Dex, +4 size, +2 natural) Base Attack/Grapple: +6/+6 Attack: Swarm (2d6) Full attack: Swarm (2d6) Space/reach: 10ft./0ft. Special attacks: Distraction, attach, extract Special qualities: Vulnerability to Fire, immune to weapon damage, swarm traits, spell resistance 21 Saves: Fort +2, Ref +4, Will +8 Abilities: Str 1, Dex 24, Con 12, Int 7, Wis 4, Cha 14 Environment: Und
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| - Table of Monsters The Mind Swarm is a sick abomination of the more common illithid. It is made up of extremely tiny single tentacles, looking almost like worms, that enjoy nothing more than extracting brains. Upon extracting the brains, they eat it and reproduce quickly, making the swarm even larger. Mind Swarm Diminutive Aberration (Swarm) Hit Dice: 8d8+8 (44 HP) Initiative: +6 Speed: 30ft. (6 squares) Armor class: 22 (+6 Dex, +4 size, +2 natural) Base Attack/Grapple: +6/+6 Attack: Swarm (2d6) Full attack: Swarm (2d6) Space/reach: 10ft./0ft. Special attacks: Distraction, attach, extract Special qualities: Vulnerability to Fire, immune to weapon damage, swarm traits, spell resistance 21 Saves: Fort +2, Ref +4, Will +8 Abilities: Str 1, Dex 24, Con 12, Int 7, Wis 4, Cha 14 Environment: Und
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| - Table of Monsters The Mind Swarm is a sick abomination of the more common illithid. It is made up of extremely tiny single tentacles, looking almost like worms, that enjoy nothing more than extracting brains. Upon extracting the brains, they eat it and reproduce quickly, making the swarm even larger. Mind Swarm Diminutive Aberration (Swarm) Hit Dice: 8d8+8 (44 HP) Initiative: +6 Speed: 30ft. (6 squares) Armor class: 22 (+6 Dex, +4 size, +2 natural) Base Attack/Grapple: +6/+6 Attack: Swarm (2d6) Full attack: Swarm (2d6) Space/reach: 10ft./0ft. Special attacks: Distraction, attach, extract Special qualities: Vulnerability to Fire, immune to weapon damage, swarm traits, spell resistance 21 Saves: Fort +2, Ref +4, Will +8 Abilities: Str 1, Dex 24, Con 12, Int 7, Wis 4, Cha 14 Environment: Underground Organization: Solitary, pair, brain defender (20-100) Challenge Rating: 7 Treasure: None Alignment: Always lawful evil Advancement: None Level adjustment: –
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