About: Patch 5.0.4 (undocumented changes)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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rdfs:label
  • Patch 5.0.4 (undocumented changes)
  • Patch 5.0.4 (undocumented changes)
rdfs:comment
  • Zobacz także Patch 5.0.4 (class changes) * Intellect now only increases spell power and not mana. * Ranged attacks can now be dodged, meaning hunters will now require expertise to reduce this chance. * Many abilities no longer cost reagents to cast, and their reagents have been converted into gray items. * Spell Resistance no longer displays on your character sheet. * Switching talent specializations no longer resets all mana to 0(only if you switch from a higher mana spec to a lower one). * Mastery is no longer measured in points, and is instead converted directly into a percentage bonus. Accordingly, there is no longer a standard rate of conversion for mastery.
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  • 16016(xsd:integer)
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Poster
  • Blizzard Entertainment
  • Kaivax
Date
  • 10(xsd:integer)
  • 17(xsd:integer)
  • 19(xsd:integer)
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  • 50001(xsd:integer)
ReleaseSection
  • Mists_of_Pandaria
Patchname
  • Mists of Pandaria Systems Patch
api
  • 0(xsd:integer)
Body
  • At the end of the season, Conquest Points will be converted to Honor Points, possibly exceeding the 4,000 point Honor cap. There will be no cap on Honor until Mists of Pandaria is released on September 25. At that time, any Honor accrued above the 4,000-point cap will be converted into gold at a rate of 35 silver per point.
  • On September 25, excess Honor over the cap will be converted at a rate of 35 silver per point, and excess Justice over the cap will be converted at a rate of 47 silver per point.
  • The currency conversion coming with Mists of Pandaria is going to happen in three stages, and this is how we plan for it to progress: ;With Patch 5.0.4, the week of August 27 * Valor points will be converted to Justice points, and Conquest points will be converted to Honor points. ** Neither of the resultant currencies will have an enforced hard-cap at this time. ** At this time, you will not be able to earn Justice points or Honor points if the conversion puts your total above the cap of 4000 per type. * The current Arena season will end. * Players will no longer be able to earn Valor or Conquest points . * Items formerly purchasable for Valor/Conquest will be available for Justice/Honor. ;Approximately two weeks after Patch 5.0.4 * All Justice and Honor points that exceed the 4000 point caps will be converted to gold at the rate of 35 silver per Honor point and 47 silver per Justice point. * The cap of 4000 points per type will remain in-effect. ; With Mists of Pandaria on September 25 * Valor can be earned again. ** Characters can earn up to 1000 Valor per week, and carry a maximum of 3000 Valor. ** Daily quests, random Scenarios, random Heroic dungeons, and all levels of raiding will reward Valor. ** Valor will be used to purchase ilvl 489 gear in Mists of Pandaria. *** The Klaxxi, Golden Lotus, Shado-Pan, and August Celestials factions will sell this gear. *** Revered reputation with each faction will be required. * Conquest will become earnable. ** There is a cap of 4000 Conquest points. ** Arenas and Rated Battlegrounds reward Conquest. ** It will be used to purchase ilvl 483 gear from Pandaren battlemasters on the Great Wall. ; With Mists of Pandaria, Patch 5.1 * We currently plan to upgrade the Valor system as Ghostcrawler described in Mists of Pandaria Looting Explained in the 5.1 patch, allowing you to upgrade your gear using Valor points. We’ll have additional information once Mists of Pandaria launches and we get closer to the 5.1 patch release.
Link
Title
  • PvP Season 11 Ending Soon
  • Reward Currencies: Conversions, 5.0.4, & You!
  • Currency Conversion Before and After Mists of Pandaria
Highlights
  • * Naprawa błędów
  • *Account-wide achievements, mounts, and pets *All races available to all players *Area of Effect looting *BattleTag support *Pet Battle System *World Event: Attack on Theramore Isle *Massive class changes **Specialization and talent revamp *Tons of new items *Some profession updates ** New battlegrounds and revamped dungeons *Cross-realm zones
Current
  • 5(xsd:integer)
PREV
  • 4(xsd:integer)
  • 4(xsd:double)
Release
  • 2012-08-28(xsd:date)
NEXT
  • 5(xsd:integer)
abstract
  • Zobacz także Patch 5.0.4 (class changes) * Intellect now only increases spell power and not mana. * Ranged attacks can now be dodged, meaning hunters will now require expertise to reduce this chance. * Many abilities no longer cost reagents to cast, and their reagents have been converted into gray items. * Spell Resistance no longer displays on your character sheet. * Switching talent specializations no longer resets all mana to 0(only if you switch from a higher mana spec to a lower one). * Mastery is no longer measured in points, and is instead converted directly into a percentage bonus. Accordingly, there is no longer a standard rate of conversion for mastery.
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