About: Water Elemental (Warcraft III)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

One of the greatest powers of the Archmage is their ability to summon mighty Water Elementals to aid the Alliance warriors in combat. These mindless, hulking forms of water can take massive punishment from enemy units while delivering fierce blows to their enemies. Water Elementals were a favorite tool of the Human Conjurors of the First War, and now they serve in the defense of Humanity once again.

AttributesValues
rdfs:label
  • Water Elemental (Warcraft III)
rdfs:comment
  • One of the greatest powers of the Archmage is their ability to summon mighty Water Elementals to aid the Alliance warriors in combat. These mindless, hulking forms of water can take massive punishment from enemy units while delivering fierce blows to their enemies. Water Elementals were a favorite tool of the Human Conjurors of the First War, and now they serve in the defense of Humanity once again.
Level
  • 4(xsd:integer)
Attack
  • 20(xsd:integer)
dcterms:subject
foaf:homepage
daysight
  • 1200(xsd:integer)
armortype
  • Flesh
unittargets
  • Ground, Structure, Air, Debris, Item, Ward
nightsight
  • 800(xsd:integer)
WeaponType
  • Missile
lumber
  • 0(xsd:integer)
buildtime
  • 1(xsd:integer)
AttackType
  • Pierce
req
Hotkey
  • W
Cooldown
  • 1(xsd:double)
dbkwik:wowwiki/pro...iPageUsesTemplate
Gold
  • 0(xsd:integer)
unittype
  • Summoned
Range
  • 300(xsd:integer)
Site
  • Battle.net
Faction
Speed
  • Slow
Produced
Armor
  • 0(xsd:integer)
Weapon
  • None
Sound
  • WaterElemental
Role
  • Summon
Name
  • Water Elemental
timedlife
  • 60(xsd:integer)
hpregentype
  • Always
hpregenrate
  • 0(xsd:double)
Food
  • 0(xsd:integer)
Link
priority
  • 1(xsd:integer)
Transport
  • 1(xsd:integer)
Icon
  • blizzard
Image
  • Waterelement.gif
HP
  • 525(xsd:integer)
Race
  • Human
sleeps
  • False
base unit
  • N/A
goldbountyawarded
  • 32(xsd:integer)
unittargetclassification
  • Ground
DefenseType
  • Heavy
abstract
  • One of the greatest powers of the Archmage is their ability to summon mighty Water Elementals to aid the Alliance warriors in combat. These mindless, hulking forms of water can take massive punishment from enemy units while delivering fierce blows to their enemies. Water Elementals were a favorite tool of the Human Conjurors of the First War, and now they serve in the defense of Humanity once again.
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