One of the greatest powers of the Archmage is their ability to summon mighty Water Elementals to aid the Alliance warriors in combat. These mindless, hulking forms of water can take massive punishment from enemy units while delivering fierce blows to their enemies. Water Elementals were a favorite tool of the Human Conjurors of the First War, and now they serve in the defense of Humanity once again.
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rdfs:comment |
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Level |
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Attack |
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daysight |
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armortype |
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unittargets |
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nightsight |
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WeaponType |
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lumber |
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buildtime |
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AttackType |
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req | |
Hotkey |
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Gold |
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unittype |
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Speed |
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Produced | |
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Sound |
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Role |
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Name |
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timedlife |
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hpregentype |
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hpregenrate |
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Food |
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Link | |
priority |
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Transport |
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Icon |
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Image |
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HP |
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Race |
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sleeps |
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base unit |
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goldbountyawarded |
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unittargetclassification |
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DefenseType |
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abstract |
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