About: Motoi Sakuraba   Sponge Permalink

An Entity of Type : dbkwik:resource/g8HFRW2j3f-jwZ9tXbU7vw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Motoi Sakuraba name name image_size landscape alt caption background name language name alias birth date birth place origin death date death place genre occupation instrument years active label associated acts website name module module2 module3 Motoi Sakuraba(桜庭 統Sakuraba Motoi, born August 5, 1965) is a Japanese composer of video games, anime series, and television dramas as well as independent progressive rock albums.

AttributesValues
rdf:type
rdfs:label
  • Motoi Sakuraba
  • Motoi Sakuraba
rdfs:comment
  • <default>Motoi Sakuraba</default> name name image_size landscape alt caption background name language name alias birth date birth place origin death date death place genre occupation instrument years active label associated acts website name module module2 module3 Motoi Sakuraba(桜庭 統Sakuraba Motoi, born August 5, 1965) is a Japanese composer of video games, anime series, and television dramas as well as independent progressive rock albums.
  • Recently, the official Super Smash Bros. Brawl site revealed a list of musicians that were hired to contribute to the project [1], and series creator Masahiro Sakurai describes it as one of the biggest music gatherings in the history of video gaming. Among the list is Motoi Sakuraba, and the site specifically credits him for having contributed music to the Golden Sun series. Amongst his contributions to the anticipated Wii fighting game's score is R12, a stage theme that is a remix of various battle themes from Golden Sun.
  • Motoi Sakuraba is a prolific video game composer. He started out on Wolfteam in 1989 until he became freelance in 1995. He has usually worked on games developed by Camelot, including the Golden Sun, Mario Golf and Mario Tennis series, as well as other franchises such as the Tales and Baten Kaitos series.
  • Motoi Sakuraba est une compositeur japonais indépendant.
  • Sakuraba broke into the music scene as composer and keyboard player of the progressive rock band Deja Vu, which released an album, Baroque in the Future, in 1988. The band later disbanded, and Sakuraba went on to release a solo progressive rock album, Gikyokuonsou, in 1990. During his work as a video game composer, he continued to produce heavily extended arrangements of his compositions. In late 1989, Sakuraba began work as main composer for Wolf Team, a subsidiary of Telenet Japan.
  • Motoi Sakuraba (桜庭 統 Sakuraba Motoi, born August 5, 1965) has composed music for all of the Star Ocean games as well as various Japanese video games, anime series, and TV dramas, and independent progressive rock albums. In 1999, long-time Sakuraba sound designer and programmer Hiroya Hatsushiba, a former member of Wolf Team and tri-Ace, founded tri-Crescendo. While initially continuing to contribute sound work to tri-Ace games, tri-Crescendo began game development in 2001.
sameAs
dcterms:subject
foaf:homepage
latestgame
  • Mario Sports Superstars
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Name
  • Motoi Sakuraba
  • Sakuraba, Motoi
Type
  • Person
Instrument
  • Keyboards
Years Active
  • 1988(xsd:integer)
Company
  • Freelance
  • Wolfteam
Class
  • D
firstgame
  • Mario Golf
Occupation
  • Composer, keyboardist
Background
  • non_vocal_instrumentalist
Position
  • Music Composer
Born
  • 1965-08-05(xsd:date)
  • Akita Prefecture, Japan
Date of Birth
  • 1965-08-05(xsd:date)
Nationality
  • Japanese
abstract
  • <default>Motoi Sakuraba</default> name name image_size landscape alt caption background name language name alias birth date birth place origin death date death place genre occupation instrument years active label associated acts website name module module2 module3 Motoi Sakuraba(桜庭 統Sakuraba Motoi, born August 5, 1965) is a Japanese composer of video games, anime series, and television dramas as well as independent progressive rock albums.
  • Sakuraba broke into the music scene as composer and keyboard player of the progressive rock band Deja Vu, which released an album, Baroque in the Future, in 1988. The band later disbanded, and Sakuraba went on to release a solo progressive rock album, Gikyokuonsou, in 1990. During his work as a video game composer, he continued to produce heavily extended arrangements of his compositions. In late 1989, Sakuraba began work as main composer for Wolf Team, a subsidiary of Telenet Japan. While this team eventually splintered into several others, the professional friendships formed there resulted in a demand for Sakuraba's composing abilities. He has composed music for the Tales series since the first game in the series, Tales of Phantasia. This and other games in the Tales series primarily feature Sakuraba and fellow Wolf Team composer, Shinji Tamura, as composers. The only games in the main series he did not contribute music to are Tales of Legendia, which was composed by Go Shiina, and Tales of Innocence, which was composed by Kaz Nakamura.
  • Recently, the official Super Smash Bros. Brawl site revealed a list of musicians that were hired to contribute to the project [1], and series creator Masahiro Sakurai describes it as one of the biggest music gatherings in the history of video gaming. Among the list is Motoi Sakuraba, and the site specifically credits him for having contributed music to the Golden Sun series. Amongst his contributions to the anticipated Wii fighting game's score is R12, a stage theme that is a remix of various battle themes from Golden Sun.
  • Motoi Sakuraba is a prolific video game composer. He started out on Wolfteam in 1989 until he became freelance in 1995. He has usually worked on games developed by Camelot, including the Golden Sun, Mario Golf and Mario Tennis series, as well as other franchises such as the Tales and Baten Kaitos series.
  • Motoi Sakuraba est une compositeur japonais indépendant.
  • Motoi Sakuraba (桜庭 統 Sakuraba Motoi, born August 5, 1965) has composed music for all of the Star Ocean games as well as various Japanese video games, anime series, and TV dramas, and independent progressive rock albums. In 1999, long-time Sakuraba sound designer and programmer Hiroya Hatsushiba, a former member of Wolf Team and tri-Ace, founded tri-Crescendo. While initially continuing to contribute sound work to tri-Ace games, tri-Crescendo began game development in 2001. Motoi Sakuraba takes the baroque and melodic Japanese progressive rock of the 1980s and expands it with his own trademark complex rhythms, emotional flutes, use of male choir and heavy reverb. The lighter side of his style is a crossover between symphonic progressive rock, cinematic orchestra and new age. Sakuraba is also known for introducing many jazz-like improvisations to his music style. In recent years he has made a serious effort toward expanding his style even further.
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