About: Monster Pump   Sponge Permalink

An Entity of Type : dbkwik:resource/yNiracwM2LY-xNyXdUesUA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Monster Pump was a water-spraying weapon wielded by the Titan Dweevil in Pikmin 2. It could launch many huge water balls that would sail though the air to nearly anywhere on the sublevel, threatening all Pikmin that weren't Blue Pikmin. They fell rather slowly and predictably, but it was the range that made it dangerous. However, it became the most dangerous of the weapons after it took lots of damage- the rate and speed of the launched water increased tremendously, and if this weapon was the last to go, it would have been the most relentless and threatening, constantly barraging pilots while non-blue Pikmin drowned. Therefore, it should be strategically taken out first or second.

AttributesValues
rdf:type
rdfs:label
  • Monster Pump
rdfs:comment
  • The Monster Pump was a water-spraying weapon wielded by the Titan Dweevil in Pikmin 2. It could launch many huge water balls that would sail though the air to nearly anywhere on the sublevel, threatening all Pikmin that weren't Blue Pikmin. They fell rather slowly and predictably, but it was the range that made it dangerous. However, it became the most dangerous of the weapons after it took lots of damage- the rate and speed of the launched water increased tremendously, and if this weapon was the last to go, it would have been the most relentless and threatening, constantly barraging pilots while non-blue Pikmin drowned. Therefore, it should be strategically taken out first or second.
dcterms:subject
Pikmin
  • y
max pikmin
  • 40(xsd:integer)
dbkwik:pikmin-fano...iPageUsesTemplate
dbkwik:pikmin/prop...iPageUsesTemplate
dbkwik:pikminfanon...iPageUsesTemplate
Series
  • Titan Dweevil Series
Value
  • 1000(xsd:integer)
Weight
  • 30(xsd:integer)
Location
  • Dream Den
Size
  • 250(xsd:integer)
hoard number
  • 200(xsd:integer)
abstract
  • The Monster Pump was a water-spraying weapon wielded by the Titan Dweevil in Pikmin 2. It could launch many huge water balls that would sail though the air to nearly anywhere on the sublevel, threatening all Pikmin that weren't Blue Pikmin. They fell rather slowly and predictably, but it was the range that made it dangerous. However, it became the most dangerous of the weapons after it took lots of damage- the rate and speed of the launched water increased tremendously, and if this weapon was the last to go, it would have been the most relentless and threatening, constantly barraging pilots while non-blue Pikmin drowned. Therefore, it should be strategically taken out first or second.
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