About: Offline Advancement   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The purpose of Offline Gameplay is to introduce gameplay elements that take place while players are logged off from the game and simulate the life of their characters in a basic, simplified manner. Their goal is to create a very simple life simulator which takes care of three types of actions: Learning, Working and Achieving Goals. Only one character per account may have access to Working and Achieving Goals, and that character is chosen from the login interface. Rewards from offline gameplay will be career advancement, money and special items.

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  • Offline Advancement
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  • The purpose of Offline Gameplay is to introduce gameplay elements that take place while players are logged off from the game and simulate the life of their characters in a basic, simplified manner. Their goal is to create a very simple life simulator which takes care of three types of actions: Learning, Working and Achieving Goals. Only one character per account may have access to Working and Achieving Goals, and that character is chosen from the login interface. Rewards from offline gameplay will be career advancement, money and special items.
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abstract
  • The purpose of Offline Gameplay is to introduce gameplay elements that take place while players are logged off from the game and simulate the life of their characters in a basic, simplified manner. Their goal is to create a very simple life simulator which takes care of three types of actions: Learning, Working and Achieving Goals. Only one character per account may have access to Working and Achieving Goals, and that character is chosen from the login interface. Rewards from offline gameplay will be career advancement, money and special items. Players who don't have the time to spend countless hours in front of the computer will see in the offline gameplay a chance to keep up with those who have more time to play.
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