In this mode, two teams of four battle for control of the tower. The towers begins in the center of the map, and once a player from either team stands on the tower, it will start moving along a rail towards enemy territory. If a team loses control of the tower, the tower will stop moving, then begin to move quickly back to the center. In addition, the tower moves more quickly along sections of rail that have already been traversed.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - In this mode, two teams of four battle for control of the tower. The towers begins in the center of the map, and once a player from either team stands on the tower, it will start moving along a rail towards enemy territory. If a team loses control of the tower, the tower will stop moving, then begin to move quickly back to the center. In addition, the tower moves more quickly along sections of rail that have already been traversed.
|
| dcterms:subject
| |
| dbkwik:nintendo/pr...iPageUsesTemplate
| |
| Type
| |
| Class
| |
| abstract
| - In this mode, two teams of four battle for control of the tower. The towers begins in the center of the map, and once a player from either team stands on the tower, it will start moving along a rail towards enemy territory. If a team loses control of the tower, the tower will stop moving, then begin to move quickly back to the center. In addition, the tower moves more quickly along sections of rail that have already been traversed. There is a time limit of 5 minutes for each match. The team which manages to either move the tower all the way to their enemy's base (resulting in a knock-out win), or to move the tower farther than the opposing team within the time limit will win the match.
|