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An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Orc Archer is an Orc that attacks with a bow. Be careful, for it has high accuracy.

AttributesValues
rdf:type
rdfs:label
  • Orc Archer
rdfs:comment
  • Orc Archer is an Orc that attacks with a bow. Be careful, for it has high accuracy.
  • Orc Archer is an Orc creature that was introduced in the Lowdown in Highport article/adventure by Thomas M. Reid in Dungeon #221. It was added as one optional alternative to the "orc" creature in the original adventure. [Du221:22]
Level
  • 4(xsd:integer)
  • 20(xsd:integer)
  • 78(xsd:integer)
Alignment
  • chaotic evil
dcterms:subject
Ice
  • 100(xsd:integer)
Darkness
  • 100(xsd:integer)
Will
  • 14(xsd:integer)
Reflex
  • 18(xsd:integer)
Fortitude
  • 16(xsd:integer)
DEX
  • 18(xsd:integer)
  • 50(xsd:integer)
Melee
  • 45(xsd:integer)
Initiative
  • +6
str
  • 10(xsd:integer)
  • 15(xsd:integer)
LUC
  • 10(xsd:integer)
CHA
  • 0(xsd:integer)
  • 9(xsd:integer)
Wis
  • 10(xsd:integer)
senses
  • Perception +2, Low-light vision
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Gold
  • 100115(xsd:integer)
End
  • 20(xsd:integer)
Element
  • Earth
Water
  • 100(xsd:integer)
Origin
  • Natural
Energy
  • 100(xsd:integer)
Speed
  • 6(xsd:integer)
Fire
  • 100(xsd:integer)
Role
  • Artillery
Habitat
Magic
  • 25(xsd:integer)
Name
  • Orc Archer
Type
  • Humanoid
  • Demi-Human
Languages
Abilities
  • 86400.0
DESC
  • These Orcs are smarter and stronger than their brutish ancestors.
con
  • 12(xsd:integer)
XP
  • 175(xsd:integer)
  • 120180(xsd:integer)
Class
  • Normal
AC
  • 16(xsd:integer)
Light
  • 100(xsd:integer)
Earth
  • 100(xsd:integer)
int
  • 8(xsd:integer)
  • 10(xsd:integer)
HP
  • 42(xsd:integer)
Wind
  • 100(xsd:integer)
Equipment
  • Leather armor, Handaxe, Longbow, 30x Arrows
Ranged
  • 15(xsd:integer)
Size
  • Medium
abstract
  • Orc Archer is an Orc that attacks with a bow. Be careful, for it has high accuracy.
  • Orc Archer is an Orc creature that was introduced in the Lowdown in Highport article/adventure by Thomas M. Reid in Dungeon #221. It was added as one optional alternative to the "orc" creature in the original adventure. [Du221:22]
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