About: Nice Day   Sponge Permalink

An Entity of Type : dbkwik:resource/Ny-_jxjsI8joQNDpOLXX_g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Nice Day is the 17th level in Chip's Challenge 1. The level is shaped like a happy face, and introduces the walker. Originally, the eight walkers are trapped in the corners, but the bouncing pink balls will release them. Collect the left and right eyes, then the smile from right to left, and out of the four exits in each corner, attempt the southwest one as this is closest to Chip. Perfection is necessary for bold, which will not always succeed because the walkers sometimes mess around with the toggle walls that guard each corner.

AttributesValues
rdf:type
rdfs:label
  • Nice Day
rdfs:comment
  • Nice Day is the 17th level in Chip's Challenge 1. The level is shaped like a happy face, and introduces the walker. Originally, the eight walkers are trapped in the corners, but the bouncing pink balls will release them. Collect the left and right eyes, then the smile from right to left, and out of the four exits in each corner, attempt the southwest one as this is closest to Chip. Perfection is necessary for bold, which will not always succeed because the walkers sometimes mess around with the toggle walls that guard each corner.
  • The flash game "Nice Day" was submitted to Newgrounds on September 22nd, 2008 (Madness Day) by Kalocin. There is no real goal in the game as all actions will lead to the death of the player.
  • Nice Day is a fanon episode of SpongeBob SquarePants. Adam tells SpongeBob and Patrick it's Nice Day, a day where everyone is nice to each other. But things get really harsh, but SpongeBob still tries to be nice.
sameAs
Level
  • 17(xsd:integer)
dcterms:subject
chips available
  • 46(xsd:integer)
difficulty lynx
  • 1(xsd:integer)
bold lynx
  • 82(xsd:integer)
Password
  • AJMG
levelset
bold difficulty ms
  • 1(xsd:integer)
bold ms
  • 83(xsd:integer)
bold complexity ms
  • 1(xsd:integer)
difficulty ms
  • 1(xsd:integer)
bold difficulty lynx
  • 1(xsd:integer)
bold complexity lynx
  • 1(xsd:integer)
Hint
  • No
chips required
  • 46(xsd:integer)
Programming
  • Kalocin
Date
  • Sep 22, 2008
Name
  • NICE DAY
Caption
  • The beginning of the game
dbkwik:chipschalle...iPageUsesTemplate
dbkwik:madness-com...iPageUsesTemplate
dbkwik:madnesscomb...iPageUsesTemplate
Links
  • * Nice Day on Newgrounds
Title
  • Nice Day
Music
  • Cheshyre, other
Time
  • 100(xsd:integer)
Artist
  • Kalocin
abstract
  • Nice Day is the 17th level in Chip's Challenge 1. The level is shaped like a happy face, and introduces the walker. Originally, the eight walkers are trapped in the corners, but the bouncing pink balls will release them. Collect the left and right eyes, then the smile from right to left, and out of the four exits in each corner, attempt the southwest one as this is closest to Chip. Perfection is necessary for bold, which will not always succeed because the walkers sometimes mess around with the toggle walls that guard each corner.
  • The flash game "Nice Day" was submitted to Newgrounds on September 22nd, 2008 (Madness Day) by Kalocin. There is no real goal in the game as all actions will lead to the death of the player.
  • Nice Day is a fanon episode of SpongeBob SquarePants. Adam tells SpongeBob and Patrick it's Nice Day, a day where everyone is nice to each other. But things get really harsh, but SpongeBob still tries to be nice.
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