About: Ghost (Heroes of Might and Magic)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The difficulty in fighting ghosts lies in their creature ability, which causes them to convert any creature they kill into another Ghost for their stack. Because of this, a hero must never use low-tier creatures when fighting Ghosts, and especially not Peasants, which will simply be converted and used against you while being far more powerful as Ghosts. Ghosts can be found inside of Shipwrecks found along coastlines. In Heroes I, the hero fights ghosts (usually around 200) and will be rewarded with gold. See the article on Ghost (H1) on Fandom's mightandmagic wiki.

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  • Ghost (Heroes of Might and Magic)
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  • The difficulty in fighting ghosts lies in their creature ability, which causes them to convert any creature they kill into another Ghost for their stack. Because of this, a hero must never use low-tier creatures when fighting Ghosts, and especially not Peasants, which will simply be converted and used against you while being far more powerful as Ghosts. Ghosts can be found inside of Shipwrecks found along coastlines. In Heroes I, the hero fights ghosts (usually around 200) and will be rewarded with gold. See the article on Ghost (H1) on Fandom's mightandmagic wiki.
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  • The difficulty in fighting ghosts lies in their creature ability, which causes them to convert any creature they kill into another Ghost for their stack. Because of this, a hero must never use low-tier creatures when fighting Ghosts, and especially not Peasants, which will simply be converted and used against you while being far more powerful as Ghosts. Ghosts can be found inside of Shipwrecks found along coastlines. In Heroes I, the hero fights ghosts (usually around 200) and will be rewarded with gold. See the article on Ghost (H1) on Fandom's mightandmagic wiki.
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