When the Spelunker touches a web, his movement speed will be reduced and he will be unable to jump properly. Webs cannot damage you, but by constraining your movement can leave you vulnerable to enemies such as Bats and Spiders, or to hazards such as Tiki Traps. Enemies can also be caught in webs. They will be completely unable to move unless the web is broken, allowing for an easy kill. However, Spiders, Giant Spiders and the Ghost are not impeded by webs and can move through them freely. It is also noteworthy that Shopkeepers can still turn and shoot when caught in a web.
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| - When the Spelunker touches a web, his movement speed will be reduced and he will be unable to jump properly. Webs cannot damage you, but by constraining your movement can leave you vulnerable to enemies such as Bats and Spiders, or to hazards such as Tiki Traps. Enemies can also be caught in webs. They will be completely unable to move unless the web is broken, allowing for an easy kill. However, Spiders, Giant Spiders and the Ghost are not impeded by webs and can move through them freely. It is also noteworthy that Shopkeepers can still turn and shoot when caught in a web.
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| - When the Spelunker touches a web, his movement speed will be reduced and he will be unable to jump properly. Webs cannot damage you, but by constraining your movement can leave you vulnerable to enemies such as Bats and Spiders, or to hazards such as Tiki Traps. Enemies can also be caught in webs. They will be completely unable to move unless the web is broken, allowing for an easy kill. However, Spiders, Giant Spiders and the Ghost are not impeded by webs and can move through them freely. It is also noteworthy that Shopkeepers can still turn and shoot when caught in a web. Thrown objects will also be caught in webs, including arrows fired from Arrow Traps and bombs, meaning that conveniently placed webs can be used to the player's advantage.
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