About: Noise Wave   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The term "Noise Wave" refers to any of a multitude of unique locations in Mega Man Star Force 3 that have spawned as a result of large amounts of Noise. Individual Noise Waves vary in terms of function and parameters; some exhibit the characteristics of a pocket universe, while others act as wormholes. Noise Waves are typically dark, ominous locations, housing a multitude of powerful virii and strange beings known as Noisms, the Noise-based answer to the normal EM Hertz. Dormant Noise Waves are absolutely invisible to the naked eye, human or digital, and indeed only mildly sensible to EM Beings and technology (often there will be a clue, mainly the Hunter-VG screen experiencing slight distortion). Upon being activated, the Noise Wave entrance blossoms into a dark, pixelating hole through w

AttributesValues
rdfs:label
  • Noise Wave
rdfs:comment
  • The term "Noise Wave" refers to any of a multitude of unique locations in Mega Man Star Force 3 that have spawned as a result of large amounts of Noise. Individual Noise Waves vary in terms of function and parameters; some exhibit the characteristics of a pocket universe, while others act as wormholes. Noise Waves are typically dark, ominous locations, housing a multitude of powerful virii and strange beings known as Noisms, the Noise-based answer to the normal EM Hertz. Dormant Noise Waves are absolutely invisible to the naked eye, human or digital, and indeed only mildly sensible to EM Beings and technology (often there will be a clue, mainly the Hunter-VG screen experiencing slight distortion). Upon being activated, the Noise Wave entrance blossoms into a dark, pixelating hole through w
dcterms:subject
dbkwik:megaman/pro...iPageUsesTemplate
abstract
  • The term "Noise Wave" refers to any of a multitude of unique locations in Mega Man Star Force 3 that have spawned as a result of large amounts of Noise. Individual Noise Waves vary in terms of function and parameters; some exhibit the characteristics of a pocket universe, while others act as wormholes. Noise Waves are typically dark, ominous locations, housing a multitude of powerful virii and strange beings known as Noisms, the Noise-based answer to the normal EM Hertz. Dormant Noise Waves are absolutely invisible to the naked eye, human or digital, and indeed only mildly sensible to EM Beings and technology (often there will be a clue, mainly the Hunter-VG screen experiencing slight distortion). Upon being activated, the Noise Wave entrance blossoms into a dark, pixelating hole through which only EM Beings can enter. When a Noise Wave gate has been activated, it does not revert to total invisibility as before after its use, but a much smaller black shape that is only visible to EM sight, such as exhibited by the Visualizer. The Hunter-VG terminal comes equipped specifically with the function to indicate and unlock Noise Waves, though they may open accidentally in the presence of other EM beings, such as Hertzes. Once inside the Noise Wave it is typically impossible to escape through the conventional means of Transing Out, which necessitates a search for the exit - those who enter into a Noise Wave are often deposited randomly within the confines of the area, at an unknown distance from the gate. Upon exiting a Noise Wave, foreign inhabitants seem to be relatively unharmed, although MegaMan, the only EM Wave Changed Being known to regularly enter Noise Waves, usually experiences a forced de-Wave Change when exiting to the Real World. Noise Waves are also curious in that, by and large, they are accessible only through the Real World, as distinct from natural Cyber Cores accessed from the EM Wave World. As such, it seems that Noise Waves exist on a different (possibly subjacent) plane of reality than the Real or EM World.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software