The Memory of Nomad is essentially a Hard mode version of the fight in Nomad's Elegy. While most of the mechanics are the same as in the normal fight, there are a few new mechanics, especially at the final phase. There are no interludes, so you do not control Xenia, Death and Icthlarin in their respective roles. There are also no checkpoints, so all four phases must be completed in one go.
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| - The Memory of Nomad is essentially a Hard mode version of the fight in Nomad's Elegy. While most of the mechanics are the same as in the normal fight, there are a few new mechanics, especially at the final phase. There are no interludes, so you do not control Xenia, Death and Icthlarin in their respective roles. There are also no checkpoints, so all four phases must be completed in one go.
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dcterms:subject
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gemw
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Rarity
| - Common
- Rare
- Uncommon
- Very Rare
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Skills
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Name
| - 7200.0
- Rune kiteshield
- Rune platebody
- Rune plateskirt
- Rune platelegs
- Starved ancient effigy
- Crushed nest
- Uncut dragonstone
- Rocktail
- Saradomin brew flask
- Super restore flask
- Wine of Zamorak
- Crystal key
- Incandescent energy
- Uncut onyx
- Water talisman
- Onyx bolts
- Crystal triskelion
- Frost dragon bones
- Sirenic scale
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Frequency
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Currency
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Members
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Quantity
| - 1(xsd:integer)
- 2(xsd:integer)
- 3(xsd:integer)
- 4(xsd:integer)
- 6(xsd:integer)
- 8(xsd:integer)
- 12(xsd:integer)
- 14(xsd:integer)
- 16(xsd:integer)
- 72(xsd:integer)
- 350(xsd:integer)
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Update
| - Deathmatch - Tales of Nomad - Currency Pouch - Fae Weapons‎
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Areas
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Release
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abstract
| - The Memory of Nomad is essentially a Hard mode version of the fight in Nomad's Elegy. While most of the mechanics are the same as in the normal fight, there are a few new mechanics, especially at the final phase. There are no interludes, so you do not control Xenia, Death and Icthlarin in their respective roles. There are also no checkpoints, so all four phases must be completed in one go. The memory of Nomad can be fought as often as the player likes, but only the first successful kill per week (resetting at 00:00 UTC on Wednesdays) will give rewards. This can be reset with a weekly D&D token, allowing a second rewarded kill that week.
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