This spell provides protection against W by increasing the number of armour points on each section of the casting character by +2. Auras may be dispelled by magical means (e.g., Dispel Aura) and are automatically dispelled by hits from magic weapons, so are not a guarantee of invulnerability. Characters may only bear one Aura at any one time and may dispel it whenever they wish.
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| rdf:type
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| rdfs:label
| - Aura of Protection
- Aura Of Protection
- Aura of Protection
- Aura of protection
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| rdfs:comment
| - This spell provides protection against W by increasing the number of armour points on each section of the casting character by +2. Auras may be dispelled by magical means (e.g., Dispel Aura) and are automatically dispelled by hits from magic weapons, so are not a guarantee of invulnerability. Characters may only bear one Aura at any one time and may dispel it whenever they wish.
- Level: 150Description: +0.1% base Defense, +0.1% base Armor and +0.1% base HP per point.Stamina: 20Buff Duration: 90 mins.
- Description: Some creatures have the inherent ability to generate an aura of protection that completely surrounds them. Any allied creature that enters this aura will receive a protection from all spells of level 3 or lower and, against evil creatures, a +2 deflection bonus to armor class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities.
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| Range
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| Power
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| DESC
| - Some creatures have the inherent ability to generate an aura of protection that completely surrounds them. Any allied creature that enters this aura will receive a protection from all spells of level 3 or lower and, against evil creatures, a +2 deflection bonus to armor class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities.
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| Ability
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| Duration
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| Icon
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| Rank
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| Description
| - 戦闘が始まるとオーラは攻撃に対しての仲間の防御を強化します
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| Area
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| recover
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| abstract
| - This spell provides protection against W by increasing the number of armour points on each section of the casting character by +2. Auras may be dispelled by magical means (e.g., Dispel Aura) and are automatically dispelled by hits from magic weapons, so are not a guarantee of invulnerability. Characters may only bear one Aura at any one time and may dispel it whenever they wish.
- Level: 150Description: +0.1% base Defense, +0.1% base Armor and +0.1% base HP per point.Stamina: 20Buff Duration: 90 mins.
- Description: Some creatures have the inherent ability to generate an aura of protection that completely surrounds them. Any allied creature that enters this aura will receive a protection from all spells of level 3 or lower and, against evil creatures, a +2 deflection bonus to armor class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities.
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