About: Shadow (Gregorovic)   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Shadows are summoned by Gregorovic. In normal mode, they are summoned at 140,000 life points and 60,000 life points in quantities of 2 and 3 respectively. While on the field, Gregorovic can swap places with these shadow copies. Gregorovic will swap places immediately as soon as the shadows appear, interrupting channeled abilities if they are far enough from him. They should be killed immediately to prevent Gregorovic from moving around the arena and getting surprise attacks, especially if they are next to the player. These shadows can be dealt with by luring them together and using an AoE ability like Corruption Shot due to their low health.

AttributesValues
rdf:type
rdfs:label
  • Shadow (Gregorovic)
rdfs:comment
  • Shadows are summoned by Gregorovic. In normal mode, they are summoned at 140,000 life points and 60,000 life points in quantities of 2 and 3 respectively. While on the field, Gregorovic can swap places with these shadow copies. Gregorovic will swap places immediately as soon as the shadows appear, interrupting channeled abilities if they are far enough from him. They should be killed immediately to prevent Gregorovic from moving around the arena and getting surprise attacks, especially if they are next to the player. These shadows can be dealt with by luring them together and using an AoE ability like Corruption Shot due to their low health.
Level
  • 1000(xsd:integer)
dcterms:subject
acc magic
  • 2178(xsd:integer)
aff magic
  • 55(xsd:integer)
lifepoints
  • 3000(xsd:integer)
Examine
  • Its shrill laugh pierces the ears of all that hear it.
Poisonous
  • No
max magic
  • 1152(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 2178(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
max ranged
  • 1152(xsd:integer)
aff ranged
  • 55(xsd:integer)
acc ranged
  • 2178(xsd:integer)
max melee
  • 1152(xsd:integer)
Aggressive
  • Yes
immune to poison
  • No
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Name
  • Shadow
Weakness
  • Nothing
immune to stun
  • Yes
immune to deflect
  • No
immune to drain
  • No
Members
  • Yes
Update
  • God Wars Dungeon 2
Armour
  • 1694(xsd:integer)
ID
  • 22444(xsd:integer)
Style
  • Ranged
Release
  • 2016-03-29(xsd:date)
abstract
  • Shadows are summoned by Gregorovic. In normal mode, they are summoned at 140,000 life points and 60,000 life points in quantities of 2 and 3 respectively. While on the field, Gregorovic can swap places with these shadow copies. Gregorovic will swap places immediately as soon as the shadows appear, interrupting channeled abilities if they are far enough from him. They should be killed immediately to prevent Gregorovic from moving around the arena and getting surprise attacks, especially if they are next to the player. These shadows can be dealt with by luring them together and using an AoE ability like Corruption Shot due to their low health. In challenge mode, they are summoned at the same health intervals just like in normal mode. However, Gregorovic will summon an additional shadow to assist him in battle.
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