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In Terry Pratchett's fictional Discworld universe, Überwald is a region located in near the foot of the Ramtops, farther from Ankh-Morpork than Lancre is. Its name is German for over the woods, as a play on Transylvania, which is Latin for across the woods. In fact, this name was actually used for Transylvania in some documents from the 13th century. The region is based less on the real Eastern Europe, and more on the Hammer Horror stereotype of the area. In keeping with the Discworld's affinity for narrative, Uberwald's climate and conditions contrive to fulfill human expectations: for example, Uberwaldian lightning strikes whenever someone makes a particularly forceful pronouncement. In The Truth this phenomenon is referred to as "psychotropic weather."

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  • Überwald
  • Überwald
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  • Überwald ist ein Land bekannt für seine vielen Werwölfe und Vampire, aber auch Zwerge. Direkt neben Überwald lag früher das Dunkle Reich (Die Nachtwächter)
  • In Terry Pratchett's fictional Discworld universe, Überwald is a region located in near the foot of the Ramtops, farther from Ankh-Morpork than Lancre is. Its name is German for over the woods, as a play on Transylvania, which is Latin for across the woods. In fact, this name was actually used for Transylvania in some documents from the 13th century. The region is based less on the real Eastern Europe, and more on the Hammer Horror stereotype of the area. In keeping with the Discworld's affinity for narrative, Uberwald's climate and conditions contrive to fulfill human expectations: for example, Uberwaldian lightning strikes whenever someone makes a particularly forceful pronouncement. In The Truth this phenomenon is referred to as "psychotropic weather."
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abstract
  • In Terry Pratchett's fictional Discworld universe, Überwald is a region located in near the foot of the Ramtops, farther from Ankh-Morpork than Lancre is. Its name is German for over the woods, as a play on Transylvania, which is Latin for across the woods. In fact, this name was actually used for Transylvania in some documents from the 13th century. The region is based less on the real Eastern Europe, and more on the Hammer Horror stereotype of the area. In keeping with the Discworld's affinity for narrative, Uberwald's climate and conditions contrive to fulfill human expectations: for example, Uberwaldian lightning strikes whenever someone makes a particularly forceful pronouncement. In The Truth this phenomenon is referred to as "psychotropic weather." The spelling of the German-language word is certainly "Überwald". The usage in some of the books is uneven, but the later narratives use "Uberwald" exclusively. In Carpe Jugulum, Pratchett writes: On the rare maps of the Ramtops that existed, it was spelled Überwald. But Lancre people had never got the hang of accents and certainly didn't agree with trying to balance two dots on another letter, where they'd only roll off and cause unnecessary punctuation. The region was previously united under the rule of the Unholy Empire (a play on the Holy Roman Empire), which had a two-headed bat as its symbol (a play on the double headed eagle). The Empire has long since collapsed leaving the area fragmented, chaotic, and under the rule of lore, not law (the two words pun when spoken with certain British accents). Although Überwald has a large human population, they play a secondary role in the region's history. It is ruled by dwarfs, vampires, and werewolves; while there are a few human barons, they tend to be uninterested in politics, preferring experimental surgery and Meddling In Things Man Was Not Meant To Wot Of with the help of their Igors. Überwald's economy is apparently based on mining. Though precious metals are plentiful, the most crucial mineral resource is fat, which is believed to have been deposited by a fifth great elephant which dislodged itself from the back of Great A'Tuin and crashed into the ground around Überwald. Boiling fat rising to the surface is the reason for the country's many hot springs. Überwald effectively comprises two utterly distinct societies; the dwarfs, who exist below in their cavernous cities and tunnels, and everybody else, who live above. By tradition, the laws of the surface people do not apply underground, and vice versa. Überwaldian dwarfs are far more hidebound and traditional than their cousins near the Sto Plains, which has led to a certain culture clash between the two. Überwald is the centre of Dwarfish history and politics; the Low King, the final arbiter of Dwarfish law, has his seat of power in the underground Überwald city of Schmaltzberg. From the Diet of Bugs (a play on the Diet of Worms) onwards garlic and silver were considered contraband across Überwald until the events of The Fifth Elephant; the undead simply promised they would not be needed. Apparently this system left something to be desired.
  • Überwald ist ein Land bekannt für seine vielen Werwölfe und Vampire, aber auch Zwerge. Direkt neben Überwald lag früher das Dunkle Reich (Die Nachtwächter)
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