A weapon touched by you glows with pale blue energy. If a weapon so endowed successfully hits a foe, it causes 1 points of temporary Strength damage on a failed Fortitude save, in addition to normal weapon damage. Undead suffer no Strength loss but must make a successful Will save or flee directly away from the wielder for 1d4+1 rounds per caster level. The weapon remains charged with this spell for 1 round per caster level. Focus: The weapon.
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