About: Lava Flow   Sponge Permalink

An Entity of Type : dbkwik:resource/nzYBkXCtTuTQF8MwO07OZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Lava Flow causes Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting Stun and Burning status. You cannot create more than 3 eruptions at a time.

AttributesValues
rdf:type
rdfs:label
  • Lava Flow
rdfs:comment
  • Lava Flow causes Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting Stun and Burning status. You cannot create more than 3 eruptions at a time.
  • Lava Flow is a StarCraft II map, designed for 4v4 allied play. Xel'naga towers overlook the two main attack paths. Rich mineral locations and island expansions offer sneaky ways to gain an economic advantage.
sort
  • Floor
Level
  • 5(xsd:integer)
extgold
  • 4(xsd:integer)
dcterms:subject
jutsu type
  • Lava Release,
job class
debut shippuden
  • No
literal english
  • Lava Flow
jutsu classification
  • Kekkei Genkai~Lava Release, Ninjutsu
Cast Time
  • none
unnamed jutsu
  • No
jutsu range
  • Short, Mid
jutsu class type
  • Offensive
jutsu media
  • Manga
Unlock
  • No
tileset
  • Volcanic
Cooldown
  • none
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Users
  • Tensai Amejōten, Sun Wukong
Category
  • Area of Effect
Member
  • Yes
DE
  • Lavafluss
Name
  • Lava Flow
Type
  • Offensive
  • Floor Furniture
ImgSize
  • 200(xsd:integer)
ImageSize
  • x85px
Romaji
  • Yōgan Ryū
Available
  • No
Kanji
  • 溶岩流
Cost
  • Free
Fr
  • La Coulée de Lave
Pt
  • Vazão de Lava
ID
  • 950(xsd:integer)
ES
  • Corriente de lava
Players
  • 8(xsd:integer)
Requirements
  • Research Fire/Earth Lv. 1
extwatch
  • 2(xsd:integer)
abstract
  • Lava Flow causes Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting Stun and Burning status. You cannot create more than 3 eruptions at a time.
  • Lava Flow is a StarCraft II map, designed for 4v4 allied play. Xel'naga towers overlook the two main attack paths. Rich mineral locations and island expansions offer sneaky ways to gain an economic advantage.
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