About: Mecha Onita   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Mecha Onita is the fourth boss in Super Bomberman. It is a large robot that has boxing gloves. Mecha Onita bounces around the ring, moving in diagonal directions and passing over all obstacles. Each time it collides with an outer wall, it will rebound and move in the next counter-clockwise direction. It will harm players on collision. Despite its large appearance, its collision area is a single block space at the bottom of its body.

AttributesValues
rdfs:label
  • Mecha Onita
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Mecha Onita is the fourth boss in Super Bomberman. It is a large robot that has boxing gloves. Mecha Onita bounces around the ring, moving in diagonal directions and passing over all obstacles. Each time it collides with an outer wall, it will rebound and move in the next counter-clockwise direction. It will harm players on collision. Despite its large appearance, its collision area is a single block space at the bottom of its body.
dcterms:subject
Sprite
dbkwik:bomberman/p...iPageUsesTemplate
Appearances
  • Super Bomberman
Name
  • Mecha Onita
Score
  • 10000(xsd:integer)
JPName
  • メカオニタ
HP
  • 17(xsd:integer)
Stage
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Mecha Onita is the fourth boss in Super Bomberman. It is a large robot that has boxing gloves. Mecha Onita bounces around the ring, moving in diagonal directions and passing over all obstacles. Each time it collides with an outer wall, it will rebound and move in the next counter-clockwise direction. It will harm players on collision. Despite its large appearance, its collision area is a single block space at the bottom of its body. Mecha Onita is invulnerable to all normal attacks. When it is hit by an explosion, it will be stunned and thrust in the opposite direction of the blast. After a moment, it will recover and continue its normal movement pattern. However, the ring in which Mecha Onita is surrounded by electric current. If Mecha Onita is blasted into the outer edge of the ring, it will take damage and then continue to move. Due to the location of its collision area, players who stand on the very right, left, or upper edges of the arena cannot be harmed by Mecha Onita. However, the boss can reach the lower edge.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software